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-   -   ATAG Dedicated Server is up! (http://forum.fulqrumpublishing.com/showthread.php?t=21191)

SEE 01-08-2012 10:02 PM

I noticed that performance seemed worse than usual at low altitude (mine sucks anyway...:evil:) but fps got better once at altitude and away from the coastal airbases.

Bounder! 01-09-2012 02:32 AM

Quote:

Originally Posted by JG52Krupi (Post 377488)
When I fly near Hawkinge my fps go from ~65 to 16 :(, not the only one with this problem.

Quote:

Originally Posted by FFCW_Urizen (Post 377501)
Had the same today south of littlestone, at altitude!!! Going from smooth 40 down to 5 or less. OK there were a major furball going on at that time, but the moment it was quieter, i still struggled at around 15 fps. and i´ve already lowered my settings to the point where it hurts looking at the graphics :( .
Next thing i heard on comms, was people being disconnected from the server.
Maybe the problem isn´t mission related.

I've had the same thing this weekend over Hawkinge with my fps dropping to single digits which I can't say I've had before to this extent - I blamed it on my rubbish pc (hoping to upgrade soon[tm]). When I fly away from Hawkinge I recover good fps again. It may have been a coincidence but I seemed to notice it during busy peak time periods on the server.

xnomad 01-09-2012 06:52 AM

Quote:

Originally Posted by SEE (Post 357283)
How can a player be in your sights then instantly warp onto your six, is this some sort of bug?

I heard players discussing this 'phenonema' on teamspeak but this is the first time I have actually witnessed it happening. The ac warped vertically and then re-appeared behind. There were no other ac around and nothing came of it but it was weird even so!

Something similar happened to me on ATAG the other day. I was coming in on Mr X and we went into a scissors and somehow he shot me up in the scissors when from my point of view it was impossible for him to put his nose on me as we were parallel. It was like he had a thrust vectoring engine.

I didn't see his aircraft change plane but I suddenly received damage messages. It's not the first time I've had this. Quite a few times when I am attacked I get hit whilst evading, thinking that the opponent never had the angle for a shot. It doesn't happen when I'm attacking but for now I'm attributing it to lag. And yes I'm certain no other planes were in the vicinity.

It's bad enough fighting good pilots, but with lag issues like that I don't stand a chance because my evasive actions are wrong because the opponent is actually somewhere else. e.g. I don't think I would have been shot in the scissors and probably would have had a good go but .... oh well....:(

Yeah my ping is crap but ATAG is the best full real server that my ping is acceptable on (240 ms). However as I said I've never noticed lag when attacking only when defending.

klem 01-09-2012 07:42 AM

Quote:

Originally Posted by xnomad (Post 377577)
Something similar happened to me on ATAG the other day. I was coming in on Mr X and we went into a scissors and somehow he shot me up in the scissors when from my point of view it was impossible for him to put his nose on me as we were parallel. It was like he had a thrust vectoring engine.

I didn't see his aircraft change plane but I suddenly received damage messages. It's not the first time I've had this. Quite a few times when I am attacked I get hit whilst evading, thinking that the opponent never had the angle for a shot. It doesn't happen when I'm attacking but for now I'm attributing it to lag. And yes I'm certain no other planes were in the vicinity.

It's bad enough fighting good pilots, but with lag issues like that I don't stand a chance because my evasive actions are wrong because the opponent is actually somewhere else. e.g. I don't think I would have been shot in the scissors and probably would have had a good go but .... oh well....:(

Yeah my ping is crap but ATAG is the best full real server that my ping is acceptable on (240 ms). However as I said I've never noticed lag when attacking only when defending.

I think the 'how did he get that shot' is probably lag. I'm not talking about warping (which we know can be done on purpose).

Its most noticeable in head-on shots where I have ducked below the aircraft's nose/boresight angle and I get killed as he passes over me. I assume it was a longer range shot made before I ducked down, however that means a lag of about 2-3 seconds from shot fired to aircraft hit.

jimbop 01-09-2012 08:23 AM

What is an acceptable ping? Being in Australia I can't really get faster than 200 ms. I haven't heard any complaints from people I'm flying in formation with at ~250 ms so I assume I'm not lagging out at this delay. REPKA is always +400 for me so I avoid them.

SEE 01-09-2012 09:14 AM

Since posting that question I have seen this warping effect many times and players have seen me warp too. For me, this is now some sort of 'lag' issue where the game slows down in certain conditions (possibly due to differences or change of ping) then does a quick refresh as if trying to resolve the correct point in time.

As for Mk.MrX, his gunnery skills are outstanding and a master of the deflection shot...give him the briefest guns solution and he has you - pretty sure he doesn't use tracers so you have no idea when he is firing either!

MoGas 01-09-2012 09:20 AM

400 ping should be max! In DCS/FC2 servman kicks you automaticly if you are higher then 400ms....

JG52Krupi 01-09-2012 09:37 AM

Quote:

Originally Posted by MoGas (Post 377609)
400 ping should be max! In DCS/FC2 servman kicks you automaticly if you are higher then 400ms....

Bliss has asked them to add a few options like that.

xnomad 01-09-2012 09:43 AM

I find anything over 280ms unacceptable in a close dogfight. You'll notice your opponent twitching about in a dogfight and suddenly going the other way. Bouncing a sleeping plane is ok for over 300ms. Unfortunately for us Australians there aren't enough servers, if only ATAG was even closer to us..... ;)

Yep Mr X is a great pilot indeed and no matter how high I climb he always seems to be higher. I'm not the best but I do think I've got great deflection skills and the shot I got hit with was impossible from my point of view. I don't stand a chance against a player like that in a dogfight if I have lag issues.

JG52Krupi 01-09-2012 09:44 AM

Quote:

Originally Posted by SEE (Post 377607)
Since posting that question I have seen this warping effect many times and players have seen me warp too. For me, this is now some sort of 'lag' issue where the game slows down in certain conditions (possibly due to differences or change of ping) then does a quick refresh as if trying to resolve the correct point in time.

As for Mk.MrX, his gunnery skills are outstanding and a master of the deflection shot...give him the briefest guns solution and he has you - pretty sure he doesn't use tracers so you have no idea when he is firing either!

They really need to come up with a ammo belt lock, in my E4 cannons I have a historically correct load out but in my E1 I have a setup that cause reds to catch fire quite quickly (see the screenshot thread).

The same goes for the reds I haven't changed the ammo for any a/c and I don't get any blues on fire, need to have a look at what others are using.


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