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Thanks for the update! Are the cloud shadows back in the game or did I overlook them since the last official patch?? :D
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Thxz B6
@ the rest Keep the whining down please, I just deleted 4 pages of absolute rubbish in this thread. If it continues prepare to grab your passports. Roll on Monday. :cool: |
When the official one should come out?
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Are you dealing with the joystick delay and low aquirng rate which makes it delayed and moving at 5/10 fps ? A very annoying one. |
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It will also be a good thing if we see planes actually go down when we have riddled them with bullets... If we get the Patch Monday...I will take Tuesday off to have some fun with it... I expect it to come with a readme this time... |
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This subject is very interesting to me and I spent a few hours yesterday experimenting with it. The very best that I was able to do was bring down a Rotol with 3 AP bullets, that hit from the six low position. I was working on to improve my hit average and to conserve my ammo, that instance was 47 or 48% . Here is a one AP bullet kill :cool: http://i51.photobucket.com/albums/f394/SlipBall/12.jpg |
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Nice Job on your kill... A Golden BB Fighters a bit more consistent in going down when damaged than are some of the bombers... |
@ MegOhm
its like anything else in life, some rules and preparation must be followed and done. Placing yourself in the right position and above all, placing the shot. :-P http://i51.photobucket.com/albums/f3...Ball/25hit.jpg |
I take wings off bombers no problem with a short burst at the right spot.
With Standard loadout and convergence in a Spit IIa. Most people try to shoot from dead astern and centre line.. That means your loading the fuselage and parts of the wings with hits but nothing structural that will bring it down. 20-30degree diving attack angle aiming for middle of wing at 250yards does it every time if you hit the right spot. |
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