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We are flying with a Cyclops as a pilot. That's why we need this leaning over/Shift-F1 nonsense. None of which is realistic. If CoD wants to simulate a real pilot with realistic binocular vision then we should get a reticle that was fully visible and appears to float 'outside' of the reflector glass. Like so.... http://img339.imageshack.us/img339/4853/109kb.jpg |
Uhm, not that I know of. Not identically to IL2. But if you can show me you'll be welcome. But don't talk about the COD default shift+f1 as it is something completely different from old IL2.
@Krupi: guess what, I tried this indeed yesterday, shifting with mouse to set the view. When I go back to trackir I am automatically shifted back to centre cockpit view. It simply does NOT work. So this advice is useless. Lixma, please go physics and explain it in an understandable way why it should be so. I still don't get it why out of miracle the opposing half of the circle should appear in the middle of nowhere. |
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It is the same “optical brain trick” used by NV/targeting monocles etc used by pilots of e.g. AH-64 or I use to use when I did a lot of shooting with both iron and telescopic sights (you get use to seeing a merged image with the black haze of the outside of the telescopic sights with the left eye which you don’t get with a monocle etc) |
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It's just not that big a deal if some want an easier aiming system. Think about it, Germany was and are brilliant at designing machinery. If the sight wasn't effective and easy to use why would they stick with it. Men did in fact modify their machines in the field. If the British sight as better why not use a captured sight or just move their own?
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were the gunsights made by Zeiss?
if so the photography methodology was used... keep both eyes open looking through the view finder |
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