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CaptainDoggles 12-05-2011 04:21 AM

Quote:

Originally Posted by ATAG_Bliss (Post 367031)
CWMV,

I'd say you haven't flown against a spitIIa at high altitude then. The SpitII is nowhere near the performance of the 109 at 5500m+. I actually think the hurri holds the advantage over the spitIIa at that altitude. I have shot down and killed many spitIIa pilots since it's inclusion by never going below 5000m unless I'm diving on someone. It's actually quite a good laugh watching a spitIIa try to climb up to me at 6000m+. He just chokes out and either has to turn off eventually, or he ends up 100kph. Anything on the deck you're dead meat. Quite honestly it's been the best dog fighting I've ever been in in this sim. I'm not saying the FM's are perfect - we all know they aren't. But fly the enemy planes for a while, then you'll realize it's not quite the uber machine you think it is. If you are down on the deck with one, you will get over taken - that's a no brainer. But the strengths of our 109 is at contrailing altitude. You can control any fight you want to. It's like a chess match up there. The reds want you to come down, and you want them to come up. Whoever gives in 1st to the other will more than likely be the loser. As I watched 75% of the fights or 109's in general being at 1000m or below for the last few months - I think many have learned some bad habits.

I'll report back when I finally do get killed by a spitIIa. But thus far doing what I've said, I've controlled every fight I've ever been in. And it's been a fantastic experience finally fighting at some altitude. I think many on both sides will agree.

Are you using manual pitch? I just had a spit 2 outclimb me at 7000 metres. Effortlessly.

ATAG_Bliss 12-05-2011 09:17 AM

In the E4 I'm always on auto pitch (obviously you do the initial fiddle to make it work right) - oil rads always 75% open - radiator handle 180 degrees from wide open (straight down), and I'm always wide open using WEP. I think there's a 30 second window where you can't use it, then 2 minutes with it on - repeat.

To get the advantage against the Rotol or IIa, assuming someone is on your 6 somewhere between 750m behind you CO-E, you have to stall climb. If you grab a buddy in a Rotol, for instance, and climb out to where you are in a proficient climb, between 275-300kph the Rotol will just climb up to you and kill you. But if you point the nose up another, a guess here, 10 degrees to where you are climbing at a measly 190-200kph, the only thing he can do is get directly below you. If they point the nose up to try to match, again I'm assuming CO-E to begin with, they almost stop dead in their tracks. Once they are directly below you, limbering along like you are, then spiral climb in a stall. This will slow em down even more as they will either have turn with you or you obviously get a nice shot at them when they appear in front and below you.

Do that for about 5 minutes and you'll be able to drop down and take a shot. From then on they have to point their nose down to gain some E to out turn and avoid you. Then next thing you know, it's YoYo city where they are always 1500-2000m below you. The hard part is not following them down as they go lower and lower.

Give it a go.

jg27_mc 12-05-2011 12:09 PM

Quote:

Originally Posted by CaptainDoggles (Post 367323)
Are you using manual pitch? I just had a spit 2 outclimb me at 7000 metres. Effortlessly.

Can confirm superior performance of a Spit IIa against my E3/B @ 6k as well. :confused:

Regards.

CaptainDoggles 12-05-2011 02:25 PM

Quote:

Originally Posted by ATAG_Bliss (Post 367373)
In the E4 I'm always on auto pitch (obviously you do the initial fiddle to make it work right) - oil rads always 75% open - radiator handle 180 degrees from wide open (straight down), and I'm always wide open using WEP. I think there's a 30 second window where you can't use it, then 2 minutes with it on - repeat.

I was most assuredly using wep.

Quote:

To get the advantage against the Rotol or IIa, assuming someone is on your 6 somewhere between 750m behind you CO-E, you have to stall climb. If you grab a buddy in a Rotol, for instance, and climb out to where you are in a proficient climb, between 275-300kph the Rotol will just climb up to you and kill you. But if you point the nose up another, a guess here, 10 degrees to where you are climbing at a measly 190-200kph,
I was at 200 km/h indicated on the dot.

Quote:

The only thing he can do is get directly below you.
Do you have a track? It's like we're playing a completely different game. This guy started out below me by about 500-1000m and climbed up into me like it was nothing. It wasn't a zoom on his part either.

Quote:

f they point the nose up to try to match, again I'm assuming CO-E to begin with, they almost stop dead in their tracks. Once they are directly below you, limbering along like you are, then spiral climb in a stall. This will slow em down even more as they will either have turn with you or you obviously get a nice shot at them when they appear in front and below you.
Yeah I do this all the time to Spitfires Mk I and Hurricanes but it doesn't work against the MkIIa.

Quote:

Give it a go.
Seriously. I did what you described almost verbatim.

335th_GRAthos 12-05-2011 08:14 PM

Doggles, what he means (probably) is that you must minimize your horizontal move as much as possible. As the other plane is faster, it will close the distance but find itself right under you. From that position it is impossible to raise its nose to get a gun solution on you, neither can he overshoot you because he will place himself directly under your guns.

It works nicely.

~S~

TomcatViP 12-06-2011 01:04 AM

Quote:

Originally Posted by 335th_GRAthos (Post 367554)
Doggles, what he means (probably) is that you must minimize your horizontal move as much as possible. As the other plane is faster, it will close the distance but find itself right under you. From that position it is impossible to raise its nose to get a gun solution on you, neither can he overshoot you because he will place himself directly under your guns.

It works nicely.

~S~

beware of some nasty (non CoD) rocket powered Hurri and spits or you'd get badly surprised !

drewpee 12-06-2011 01:35 AM

Even when flying red I tend to get annoyed with the Spit-2 as ATM. I personally won't fly it. when I do get a kill or successfully evade a AC that has the advantage, I like to know it was me not the AC . Also when chasing after an opponents 6 and you get passed by the quicker 2 and he gets your chance at a kill, AHHHH frustrating. Hopefully FM fixes will put an end to the Demonization of this beautiful AC.

Hellbender 12-06-2011 02:10 AM

I also don´t fly the Spit IIa anymore, since it is just too easy and your last remaining foe is a High-G Blackout. I fly for the challenge and not easy kills, therefore I switched back to Spit Ia and ROTOL very quickly. I can´t really believe how one can produce a simulation with relatively questionable FLight and perfomance models, when these mdoels are so off historic reality.

TomcatViP 12-06-2011 10:19 AM

the IIa shld be available only to new pilots that want to test themself online.

The whole idea of an easy mount is a good one. But when I see squads and old aces flying that model it makes me desesperate of the whole com. :evil:

Note : you can't B&Z some of them. they are so much faster (some not all :() !

drewpee 12-06-2011 10:54 AM

Quote:

Originally Posted by TomcatViP (Post 367701)
the IIa shld be available only to new pilots that want to test themself online.

The whole idea of an easy mount is a good one. But when I see squads and old aces flying that model it makes me desesperate of the whole com. :evil:

Note : you can't B&Z some of them. they are so much faster (some not all :() !

Good idea if you could get it to work. Like a pass key from server moderators maybe.


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