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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Update, February 17, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=29806)

von Brühl 02-17-2012 03:04 PM

Very nice, I hope that mission/map with all the vehicles and ground attacks can be made available to us!

Tavingon 02-17-2012 03:07 PM

I looking forward to this too much, I can't wait and will get a monster pc to max it out :P

5./JG27.Farber 02-17-2012 03:07 PM

Good stuff.

Thanks Black 6!

zapatista 02-17-2012 03:15 PM

now this is what i call an update !!

looks like 12 months after release things are starting to come together, excellent news on giving control over some ground vehicles and AA guns etc (lets hope tree collision is fixed to by then)

and new grafix engine and reworked flight models are around the corner to, its all good !

time to get the band back together, and dust off the old Hotas again :)

ElAurens 02-17-2012 03:17 PM

Interesting and appreciated update.

If the ground combat aspect can be implemented without detracting from the core flight sim, then it will be fantastic. I can see the scenarios that could come of this already and, if it works properly, it will change the way we look at WW2 air combat simulation. The ability to actually co-ordinate with human played ground units to accomplish a mission will add a depth of purpose to online play the likes of which we have not experienced.

However, this progress must not come at the expense of the core air combat simulation. We already know how long it takes to develop new aircraft for the sim, adding the ground element will only increase the need for new aircraft types. Can this be done in a timely, and accurate manner?

Only time will tell.

I hope they can pull it off.

JG53Frankyboy 02-17-2012 03:30 PM

i personaly couldnt care less about this groundaction (how was ist, no time of the 3D artists to make a Wellington flyable but trucks and tanks able to drive.......), but the rest of the update sounds ok , thx.

addman 02-17-2012 03:37 PM

Quote:

Originally Posted by JG53Frankyboy (Post 391548)
i personaly couldnt care less about this groundaction (how was ist, no time of the 3D artists to make a Wellington flyable but trucks and tanks able to drive.......), but the rest of the update sounds ok , thx.

Flyable Wellingtons won't sell a game, drivable vehicles and tanks will.

garengarch 02-17-2012 03:40 PM

nice update thanks

Factor 02-17-2012 03:42 PM

So instead of squashing bugs and getting this game fully optimized, they are creating drivable vehicles, in a FLYING game. Great. :rolleyes:

badaboom 02-17-2012 03:43 PM

Beautiful Detail! THX for the Update,I look forward to the patch.


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