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-   -   Post made by Jason at Sim HQ (http://forum.fulqrumpublishing.com/showthread.php?t=25701)

SiThSpAwN 08-29-2011 05:36 PM

Interesting info from OP, but it still feels like a pissing contest in here, lets move forward and not worry about how we got here. I agree with Tree that communication is sorely lacking, and would love to see that improve, I dont need a patch tomorrow if it is not ready, but I would love to know how its going, even if its just a hi, we are working, and here is a goofy video :)

nearmiss 08-29-2011 05:38 PM

Quote:

Originally Posted by Al Schlageter (Post 328303)
No he didn't. He was a graphic artist doing a/c.

I recall he was doing work for Oleg. I read a bunch of his postings and he prevailed upon us he was somewhat of an authority.

His credentials were widened over time. LOL

Regardless, I found many of his postings good information.

Mad G 08-29-2011 05:38 PM

Quote:

Originally Posted by nearmiss (Post 328298)
Go to ubisoft forums and stir up Gibbage, he used to work for Oleg progamming IL2. He has made so many rants, he is basically ignored. Yet a newb will hang on his every word.

At this point nothing matters that has passed. We all hope for the sake of our community that Luthier and the current dev team is up to the task.

No sense wagging a finger at the devs, Luthier or Oleg and saying naughty, naughty... it's a done deal. The devs have to move on. We would do ourselves good service to move on from all the speculations, whines, rants, etc.

I have every confidence as the fixes come to us, the COD patches will encourage new zeal from our community.

I agree and hope too this sim will be fixed, but why Luthier or somebody of his team doesn´t post any info in weeks?...

Seeker 08-29-2011 05:44 PM

Oh please, what's this, the new conspiracy Oleg defence?

Even if Clod's code base was lifted intact and ported to another game (which is what is being implied), I can see how that might give A.N. Other developer a good head start, but it in no way explains why Clod fell so far behind.

If A.N. Other developer can lift Oleg's magic code, and, on the base of it, get a full featured game running in two years, why couldn't Oleg?

I smell even more BS than usual for this forum.

What's next? Oleg could have made the game he took our money for, if only he hadn't had to save the World from Chenobyl?

Pathetic.

Tree_UK 08-29-2011 05:59 PM

Quote:

Originally Posted by zapatista (Post 328276)
what kind of an insulting ignorant comment is that to make ? you been raised near a leaking atomic plant by any chance ?




your a bigoted fool who shouldn't be allowed near a computer

having been in this forum most weeks from its inception (till a couple of months after the CoD release), i can assure you that this is the type of meaningless insulting drivel only people like tree sprout here in this forum, and he does so deliberately at nausium because he is nothing but a petulant little whiner who draws in a cluster weak minded individuals that blow in whatever direction the wind goes that day

mmmm, /me remembers the mod's sane advice

am i prejudiced ? betcha i am right, its one of tree's thread turds that the other simpleton just stepped into

am i right ?

lemme check !

lol bingo !!



dont get confused by the smoke screen people like tree are deliberately creating, he is not here because of anything to do with flightsim'ing or because he is even interested in the project, his only purpose is to whine and moan and smear oleg and Co at whatever chance he gets. its a consistent trait of the yellow streaked tree to post misleading information like that, and you just stepped right in it

disclaimer to the mod's: if personal insults, smearing of oleg's character and deliberately misleading posts (aimed at oleg and Co) like this are not moderated, or there is now a sign that this is accepted in this forum after all that Oleg has done for the community (and no doubt will further do in the future), then is no choice but for other posters to reply in a tone that merits the insult. tree's constant thread crapping and deliberately misleading posts will continue to stink up forum unless he is at long last perm banned (with the rest of his aliases), he will NEVER change his color's, after all these years this should be clear to all here by now. if this type of nonsense is moderated, feel free to remove my post,

THIS POST HAS BEEN REPORTED 2 TIMES....

NAME CALLING IS TROLL

YOU CALL NAMES YOU DESERVE MODERATION ACTION!

Good content has merit.

When you disguise your good content with name calling you make everything in your posting just so much of what you refer to as drivel.

Go eat a bagel or something and cool down. As they say in Mexico tranquilo, tranquilo

Thank you zap. However, I have purchased the game and fly every week. You haven't purchased the game, i have a right to critise because I have paid my dues, you have publically stated that you will not buy it until its fixed. Hopefully the mods will see through your pathetic attempts to get me banned and issue you one for your goodself. You constantly told us during development that we should trust in Oleg, you were wrong and you simply cannot deal with it, now go and find someone else to stalk.

The forums have been a lot better for your absense, and Blackdog as stated many times that this kind of personal attack will get a ban, you have severly over stepped the mark after already being asked to cool down.

Friendly_flyer 08-29-2011 08:14 PM

I just want to say "thank you" to Tree for making us aware of this. I hope it will go some way towards making this forum a bit more constructive.

Man, I am glad I'm not in Luthier's shoos!

ACE-OF-ACES 08-29-2011 08:40 PM

Quote:

Originally Posted by Rattlehead (Post 328284)
I agree in a sense; the art direction on these games is pretty insane - there are some very talented people in this world with some amazing imaginations. I'm often astounded at the believable worlds these devs conjure up.

Agreed.. and it is that kind of stuff that I am referring to. Cant think of a good example off hand, but something like a portal opening up in a room, aka star wars/trek kind of stuff that they spend a lot of time and money making, but you would never see such a thing in our 'real world'.

Quote:

Originally Posted by Rattlehead (Post 328284)
But look at this another way...if, for instance, they're busy modelling a spaceship but find that it's taking too much time to realize that ship they way they originally intended, the devs can cut back on the detail and/or the physics and nobody would know. There is nothing to compare it to, after all. Game worlds can be made as intricate or as basic as their needs determine, because there is no point of reference for it. The end user would be non the wiser either way.

Agreed, in that is exactly what I said in my last post.

In response to you implying there is 'no physics' involved in games!

My point being both flight sims and games consist of a lot of physics (math) under the hood.

Quote:

Originally Posted by Rattlehead (Post 328284)
In a sim, you're bound by historical aspects that allow for very little leeway, if at all.

5% error in performance data is the generally excepted range.

Quote:

Originally Posted by Rattlehead (Post 328284)
As I'm sure you've noticed from this board, hard core flight sim fans will very quickly point out even very minor mistakes or errors in 3D models, flight models and other aspects. The devs can't get away with anything other than exacting detail. :)

Agreed

Quote:

Originally Posted by Rattlehead (Post 328284)
It may sound rather simple in theory to 'simply' recreate something, but given the choice, I would much rather start with a clean slate so to speak that isn't bound by anything, rather than have to recreate history in the finest detail.

Again, my point was simple, both games and flight sims have physics (math) involved. So no real savings there. And when you take into account the fact that the math of the 6DOF flight model has been around for decades you can begin to see that it might actually cost more to create your 'own' math for the physics of a death star entering a black hole while moving at the speed of light. ;)

In summary both games and flight sims consist of a lot of math and physics.. The neat thing is here in the real world all the math of the physics of a 6DOF flight model is at your disposal.

Thus what a 'game' saves in not having to be 'realistic' they spend in doing the math for things that dont exist
Thus what a 'sim' saves in not making things that dont exist they spend in validation for 'realism'

Not saying the two cancle each other, only that 'games' spend money on things that flight sims dont have to spend money on and visa versa.

zapatista 08-30-2011 02:38 AM

Quote:

Originally Posted by Seeker (Post 328313)
Oh please, what's this, the new conspiracy Oleg defence?

Even if Clod's code base was lifted intact and ported to another game (which is what is being implied),

no it isnt what is being implied at all.

in order to participate in a meaningful way you are at least expected to read what others wrote before you, and then make an effort to apply some basic reasoning and logic to the (few) real facts we have. then substract the influence from tree's deliberate thread crapping with misinformation and attitude of "lets blame oleg for everything" , and you'd arrive at the starting point of roughly having a sensible conversation.

what was being said is that there were 2 phases where significant time was lost
1) 2 years after the project started they ditched the "advanced il2 game/gfx engine", and
2) when there was some major upheaval another 2 or 3 yrs later when oleg fired a bunch of people because of unprofessional conduct and breaches of confidentiality and oleg had to restructure large parts of the project

the 3e known fact is that the 2e oleg disruption took place around the time RoF was in its early development (or just started ?). nobody is saying "they" stole the whole code from BoB and instantly started RoF, but there are some links between those events.

i'd love to get some input from russian forum readers on this, but few seem to visit here (other then around the russian release period earlier this year)

the heart of the matter remains unchanged, without oleg's vision, efforts, and previous work, there simply would be no BoB/CoD in ANY form that can aspire to be a high end flightsim, and there never would have been. and since we dont have all the details about the exact reasons for the buggy and unfinished recent release of CoD, putting the sole blame on oleg is silly, partic since we know that up until he was given the "one year release date ultimatum" that led to this fiasco, oleg was still very much involved in its creation (but not anymore beyond that point, which directly relates to the problems we have now)

LoBiSoMeM 08-30-2011 03:04 AM

I want Oleg back. Or a patch next month, if it's possible...

zapatista 08-30-2011 03:58 AM

Quote:

Originally Posted by Tree_UK (Post 328316)
Thank you zap. .

you'r welcome tree

Quote:

Originally Posted by Tree_UK (Post 328316)
However, I have purchased the game and fly every week. You haven't purchased the game, i have a right to critise because I have paid my dues, you have publically stated that you will not buy it until its fixed..

no tree, as usual you cant get things right, even when you have the correct information in front of you and you know better

you bought the game close to euro release time when it was already known to have major problems and was known to be almost unplayable, and you did so DELIBERATELY so you could whine, moan about it (and did so on all the forums you attend for months). you even admitted your motivation for doing so at the time. the joy and glee you expressed at all its problems was somewhat disturbing, at least from an health professionals perspective or the view from any normal forum user.

Quote:

Originally Posted by Tree_UK (Post 328316)
Hopefully the mods will see through your pathetic attempts to get me banned

no tree, that is not something to blame others for, rather funny you even try.

for years and years on all the il2/BoB forums you attend you do exactly the same thing, perpetual petulant whining about oleg, constant criticism about BoB/CoD things you dont understand, putting a negative slant on everything oleg/il2 being said, and deliberately mislead new people who come looking for information. you again did the same thing in this thread with your insults at oleg about him using a sick child in a new conspiracy theory you concocted for the occasion, and the first simpleton who comes along after that steps in your thread turd (as you intended) and drags it all over the forum

that is why you repeatedly get banned here and at several other of the main il2/BoB forums over many years, and you NEVER have changed your motivation for posting or your negative attitude. by knowing your past behavior, observing the current behavior, it is easy to predict your future bans when you DELIBERATELY continue with the same nonsense.

Quote:

Originally Posted by Tree_UK (Post 328316)
]You constantly told us during development that we should trust in Oleg, you were wrong and you simply cannot deal with it

no tree, it isnt, amongst all your other character flaws you have the added inability to process simple information in the right context. what we do know (you know, "facts") is that BoB/CoD from its inception was a more ambitious leap forward because it was more then a "simple flightsim", involving dynamic weather, integration of land/sea/air elements, dynamic campaigns etc, so it never was a simple "3 years and its out the door" project, add to that the 2 delays phases and a relatively low budget for a project this complex, and we landed where we are now.

what if luthier just before release was told "here is another 2 million dollars, just take another 2 years to finish the project correctly up to the standard you need/want", you think he would have said no ?
you think that if oleg last year would have been offered the same option that he wouldnt still be there ?


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