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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Development Update and Roadmap – April 14 (http://forum.fulqrumpublishing.com/showthread.php?t=21362)

TeeJay82 04-14-2011 01:46 PM

Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you

ARGH 04-14-2011 01:47 PM

Force


feed


back


luthier!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!

reflected 04-14-2011 01:48 PM

Quote:

Originally Posted by Oldschool61 (Post 262815)
Did you ever think that maybe in a real 109 you dont get ffb before a stall??

This is one of the reasons why we need FFB:

Quote:

Unwin, also recounted:

I had survived this mission simply because the Spitfire could sustain a continuous rate of turn inside the BF 109E without stalling - the latter was known for flicking into a vicious stall spin without prior warning if pulled too tightly. The Spitfire would give a shudder to signal it was close to the edge, so as soon as you felt the shake you eased off the stick pressure.

Strike 04-14-2011 01:54 PM

Thanks for dropping by with the update on patches! Been waiting anxiously to see what you guys had cooked up and I'm positively surprised :)

Seeing that I have 4 cores I'd like to see the impact on my system + the SSAO on/off (dude the game looks stunning even without it, will enable again when I get a second GFX Card). And terrain generator tuning sounds interesting too!

Now I can't wait for the beta :) I'll see you tomorrow ;)

Flashman 04-14-2011 01:55 PM

Quote:

Originally Posted by robtek (Post 262732)
I'd also like to impress the urgency of a working FFB!!!
No way to fly the usually stable 109 on the edge without feedback (as we have to now because it doesn't reach max. speed), way too many stalls for me.

+1, I look forward to FFB when you guys can attend to it.

I have become so used to FFB in IL2 and RoF that i am genuinely surprised when I flop into a stall/spin (mainly in the Hurri ATM). I hadn't realised I had come to take FFB so much for granted and how much I fly by feel.

New patch content is looking good, Im impressed with Luthier and teams approach, please ignore all the endless negativity.

Regards

Flashman.

Kankkis 04-14-2011 01:57 PM

Thanks for info, cannot wait tomorrow, looking good.

Kankkis

Wolf_Rider 04-14-2011 02:00 PM

Quote:

Originally Posted by reflected and others (Post 262825)
This is one of the reasons why we need FFB:

sounds like a subject for it's own thread?

perhaps give the developers some space to get the sim running properly first, sort out the multiplayer properly... then go about putting icing on the cake

Kankkis 04-14-2011 02:04 PM

Quote:

Originally Posted by Wolf_Rider (Post 262842)
sounds like a subject for it's own thread?

perhaps give the developers some space to get the sim running properly first, sort out the multiplayer properly... then go about putting icing on the cake

Agreed

Anvilfolk 04-14-2011 02:06 PM

Quote:

Originally Posted by Sauf (Post 262777)
Why am I reminded of the poor guy dressed as santa in the shopping centre at xmas surrounded by kids with lists?

Hahahahahah, nice one :)



I'll just keep on saying how wonderful it is that some developers are still this up-front, honest and sincere with their community in this day and age. A rare sight indeed! All the best, and thank you. Eagerly awaiting the US release!

P.S: I know I can get it from JustFlight, but if I do I won't deal with all the work that needs dealing with right now!

Katana1000S 04-14-2011 02:10 PM

Thank you, the work is appreciated and I look forward to the patch, if SLI proves to give good gains I'll be buying a second GTX 570.

Keep up the good work.


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