Robotic Pope |
02-14-2010 01:25 AM |
Quote:
Originally Posted by zg26
(Post 143480)
My original point is that Il2 BOP has sullied the Il2 brand. I never directly compared the games. The reason I had such high hopes for BOP (and indeed bought it without even considering 'Heroes over Europe') was because of the reputation of the Il-2 series. Now because I feel I've been let down by BOP it reflects on the whole brand. They can't have it both ways and trade on their brand for sales (as in " Famous title comes to consoles") and then say oh no thats nothing to do with their brand when it turns out to be a turd.
Why do you think Cadbury have trademarked their color of purple for chocolate packaging? Why do Walt Disney suits scour the world looking for unlicensed images of mickey mouse in kids playgrounds?
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I think you are forgeting that it is the Publisher 505 games that has caused this by not allowing the devs to continue to work on improving the game. BoP is a solid game that could have been added to and improved ten fold if the devs were given the green light. Sadly on console every update costs money and 505 are cheap arses. As Houndstone has shown us in videos the PC version of BoP is being updated and improved very regularly to become an exellent game just like the original IL-2 on PC. This proves BoP is not a "turd" and did not sully the brand, 505 did that by themselves.
Can you imagine how bad the original IL-2 Stumovik on PC would have looked if it was never once updated from the original code? And the brand certainly wouldn't have become what it is today.
Now its silly to say Il-2 1946 and BoP can't be compared because you can compare anything you lke together. Let me compare the two quickly how I see it.
1946 - A far more technical experierence and a lot more in depth, a true simulator for enthusiasts that has been constantly worked on and improved by many, many dedicated people.
BoP/WoP - A more bare bones title but still one that is very enjoyable for most people thanks to different skill modes. disposes of more technical things like engine management in favour of a more cinematic aproch than 1946 and has excelent graphics being a much newer game. Like any new game BoP had bugs, these unfortunatly were unable to be fixed. But with continued support WoP on PC has fixed this and also has the posibilty of adding to this some aspects of 1946 if that is what people want or more of the same.
SoW - What the hell i'm comparing this too seeing my bringing it up started all this ;) SoW at first will be like a brand new version of the original IL-2 which means it will be nothing like as big as 1946. But the basic bones of the Sim will be made of pure gold which will last for many years, over which time the game will flesh out and grow and grow untill it is a massive golden giant of epicness :cool:
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