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-   -   Fultures! (http://forum.fulqrumpublishing.com/showthread.php?t=33691)

ATAG_Bliss 08-07-2012 05:49 PM

Quote:

Originally Posted by zapatista (Post 452565)
except of course that on the current ATAG server (which is only important in this discussion because it is the only major CoD server that has been running for a number of months so that is where new players that want to try a server are likely to go) there is no decent AA at these forward allied airfields, and no sirens warning of camping vultures when you spawn there, and additional it is the permanent same fake-real air quake scenario every day at those airfields, that's what makes it boring and fake

in your above historical example, just pretend there was no AA present, and the same thing happened day in day out, with the germans looking at each other in amazement "ahh ze brittish they are so smart, every day now they come and bomb us and we are alwayz completely zurprised by them, ze AA guys are having a nap unt ze air tower guys have gone to ze pub unt forgot to set ze alarms, these clever british always seem to know this ahead of time and just keep shooting up our planes on ze ground, maybe zey vil even vin ze war like this"

realistic ? err nope !

There's literally thousands of AAA on our missions. If you'd do some research instead of just blabbing off the mouth about stuff you don't know about, you'd also realize there's been many complaints about the sheer number of AAA/Flak we do have. (AKA - people getting shot down by them) The effectiveness of the AAA (which we have improved heavily over default by how we place them and what units) is not our fault. And if you knew anything about the FMB or anything about missions in the online world, you'd also know that airfield sirens do not work and have never worked since IL2COD was released.

Can't wait to see your realistic perfect mission rotations that magically have all the stuff working in game that is broken. Please enlighten us oh mighty keyboard hero..

zapatista 08-07-2012 05:54 PM

Quote:

Originally Posted by Volksieg (Post 452566)

Vulching is WAR.

This is a simulation of war.

It is very frustrating being Vulched but, as it is a simulation of a war, I'm fairly sure dying or losing a war and having your country invaded is a bit of an inconvenience also. :D

i dont think anybody is complaining about somebody trying to attack a normally functioning and well defended airfield (as those brittish coastal bases were in that time period), the legitimate complaint is about some online servers being the equivalent of air quake servers tailor made for point whores and then calling themselves "full real"

ATAG_Doc 08-07-2012 06:01 PM

Please gentlemen can we all just get along? :) It's pointless talking about this it wont change anything. Just get on coms. I never spawned in on a base that is under attack. I just simply ask others for a status its no problem.

ATAG_Doc 08-07-2012 06:03 PM

Quote:

Originally Posted by zapatista (Post 452574)
i dont think anybody is complaining about somebody trying to attack a normally functioning and well defended airfield (as those brittish coastal bases were in that time period), the legitimate complaint is about some online servers being the equivalent of air quake servers tailor made for point whores and then calling themselves "full real"

And you'd have ATAG change it to suit your desires?

Volksieg 08-07-2012 06:05 PM

Quote:

Originally Posted by senseispcc (Post 452568)
.
The Allies with their offensive tactics did do it sometime until the cost was to expensive due to the “flack” or the defensive patrols above such airfields (expl.ME262/FW190d9).

Then there you go... evidence of vulching during WW2 :)

I don't vulch, personally, as I have enough of a problem flying my plane to bother with such tactics. :D I have been at the receiving end a couple of times, mind.

Why doesn't it bother me?

Quote:

Originally Posted by senseispcc (Post 452568)
.
But this is a game.....Never forget this is a game.

;)

Volksieg 08-07-2012 06:08 PM

Quote:

Originally Posted by zapatista (Post 452574)
i dont think anybody is complaining about somebody trying to attack a normally functioning and well defended airfield (as those brittish coastal bases were in that time period), the legitimate complaint is about some online servers being the equivalent of air quake servers tailor made for point whores and then calling themselves "full real"

Yeah.. I can see that but there are a whole host of servers to choose.... if people want 'Airquake' let them have it! 'Full Real' is only referring to the game settings, after all. I'm glad that is all it is referring to as, if it wasn't, I'd be dead by now...... just from trying to land. LOL

AbortedMan 08-07-2012 06:09 PM

Quote:

Originally Posted by ATAG_Bliss (Post 452572)
There's literally thousands of AAA on our missions. If you'd do some research instead of just blabbing off the mouth about stuff you don't know about, you'd also realize there's been many complaints about the sheer number of AAA/Flak we do have. (AKA - people getting shot down by them) The effectiveness of the AAA (which we have improved heavily over default by how we place them and what units) is not our fault. And if you knew anything about the FMB or anything about missions in the online world, you'd also know that airfield sirens do not work and have never worked since IL2COD was released.

Can't wait to see your realistic perfect mission rotations that magically have all the stuff working in game that is broken. Please enlighten us oh mighty keyboard hero..

Such a negative response to a legitimate vocalization of a person's opinion...why? What is your rage issue with people talking about your mission and FMB? Sarcastic quips in a potentially informative post achieve nothing but forum degradation.

The guy obviously has seen a lack of anti-air efficacy, and he isn't the only one. You think maybe there might be an issue?...just maybe?

zapatista 08-07-2012 06:11 PM

Quote:

Originally Posted by ATAG_Doc (Post 452577)
And you'd have ATAG change it to suit your desires?

since you make a sensible civilized statement that addresses one of the issues under discussion, i'll give you the courtesy of doing the same :)

there are multiple solutions possible to the vulching issue which is currently totally disproportionate to historical events. as an initial practical step (presuming of course ATAG is trying to SIMULATE historical events), any of those brittish coastal airbases need to have some form of effective defense that prevents the fake current situation where vultures can camp unchallenged over certain airbases perpetually ( as was clearly not the case historically)

if there is currently no working air raid sirens, then the volume of flak and light AA guns going of at an airbase you spawn to will give enough warning (and increase the risk for those trying to attack them)

SiThSpAwN 08-07-2012 06:14 PM

Quote:

Originally Posted by zapatista (Post 452585)
since you make a sensible civilized statement that addresses one of the issues under discussion, i'll give you the courtesy of doing the same :)

there are multiple solutions possible to the vulching issue which is currently totally disproportionate to historical events. as an initial practical step, any of those brittish coastal airbases need to have some form of effective defense that prevents the fake current situation where vultures can camp unchallenged over certain airbases perpetually ( as was clearly not the case historically)

if there is currently no working air raid sirens, then the volume of flak and light AA guns going of at an airbase you spawn to will give enough warning (and increase the risk for those trying to attack them)

Or you could take off from another airbase... seems to be a number of coastal airfields, I cant believe they are all covered by enemy fighters all the time, in fact I know they arent as I havent been vulched much if at all on ATAG.

Volksieg 08-07-2012 06:15 PM

Quote:

Originally Posted by ATAG_Bliss (Post 452572)
There's literally thousands of AAA on our missions. If you'd do some research instead of just blabbing off the mouth about stuff you don't know about, you'd also realize there's been many complaints about the sheer number of AAA/Flak we do have. (AKA - people getting shot down by them) The effectiveness of the AAA (which we have improved heavily over default by how we place them and what units) is not our fault. And if you knew anything about the FMB or anything about missions in the online world, you'd also know that airfield sirens do not work and have never worked since IL2COD was released.

Can't wait to see your realistic perfect mission rotations that magically have all the stuff working in game that is broken. Please enlighten us oh mighty keyboard hero..

Actually.... I'd like to complain also. I keep getting shot down by AAA when flying on your server. I don't think it is kind and I don't think it is fair. I suggest that, next time I fly on ATAG, you gift me with an indestructible 109 complete with miniature atom bomb and lasers...... just to even things out as I feel well rotten! I really do! ;)


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