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-   -   Alpha PATCH v1.06.17582 with Desastersoft Helmut Wick vs. J. C. Dundas campaign (http://forum.fulqrumpublishing.com/showthread.php?t=31963)

_YoYo_ 05-22-2012 10:54 AM

Quote:

Originally Posted by jamesdietz (Post 428122)
Looking forward to the skins-will they be in an update or an easily added add-on?

No, we cant do this in Germany (Desastersoft is from Germany) according the law do official update, but it will be available as simply zip file ;). Soon.

jamesdietz 05-24-2012 03:20 PM

Quote:

Originally Posted by desastersoft (Post 427545)
The Goal in the Helmut Wick Campaign is, Exactly get his Kills in the same Time in the Mission. That is the Win Condition. If you do not want it, you can take the JG2 Campaign. There you do not have such regulations. But Wick is Wick.

If you were not able to shout the Single Heinkel, Buddy, you need Training. That´s fact. This happened, by the way, very often. You need many Skill to down this Bombers with less Ammo. Me i am able to down 2-3 Heinkels in one Mission, when i have a good day. if i have not a good day, i fail a single downing.... like you ;)...

Cheers
Thomas

Hah-ha!
Seriously ,your work here is very evident & as I said something like this should have been in the first release.I have gone with the "vanilla " JG2 camaign for the time being & enjoying it tremendously.I do not have a high end PC , but am experiencing no real problems out of the ordinary & am able to see all the details you'vepacked into the missions:
http://i34.photobucket.com/albums/d1...5-23_00007.jpg

http://i34.photobucket.com/albums/d1...5-23_00001.jpg

http://i34.photobucket.com/albums/d1...5-23_00004.jpg

I have one other question however & it isn't a problem in the campaign , but of my own making:it seems if I put my aircraft on autopilot either too soon or too late after take off , my plane will endlessly circle my own aerodrome & all the others continue to target without me...This means I either have to catch up (maually - off autopilot) or abandon the mission.This has happened in othe campaigns as well & I can't figure out what the solution must be.Can you help me out?

skouras 05-24-2012 06:26 PM

where can i found the german tail .......

_YoYo_ 05-24-2012 06:56 PM

Quote:

Originally Posted by skouras (Post 428929)
where can i found the german tail .......

Give me one week, I need test all mission for JG2. For players now is finished, now working on AI skins.

NSU 05-24-2012 06:58 PM

nice work YoYo :)

skouras 05-24-2012 08:07 PM

thanks

Highwayman-Ed 05-27-2012 03:13 AM

Quote:

Originally Posted by MadTommy (Post 427152)
Having a few issues with this.

1st time I loaded up the Hurricane campaign, training mission 1, everything was fine. But had a bad landing so i decided to do it again.

On retrying i could not get my plane to roll, stuck on the runway, full throttle, just stuck.

So i tried the 2nd training mission, same thing, Wellington never took off, and I couldn't either.

:confused:

I'll head over to their site for help... for the money paid it would be nice to have less typo mistakes and german messages in english version.

I had exactly the same problem with the brakes and couldn't get my Hurricane to move and it eventually broke itself apart on the runway. Tapping the brakes key did nothing.

Turned out that it was my toe brake assignments in the config. When I edited them, they were stuck at 50% and inverted. When I clicked on left brake and pressed the pedal, they reset to the correct levels, and the same for the right. That shouldn't of made any difference of course as the Hurricane doesn't have toe brakes, but removing the 'invert axis' and stepping on them in the configuration fixed my problem, and I've flown the mission a couple of times now without any problems...

Edit: I flew the mission again later and the problem came back, but I found out that tapping the brakes key worked.

tintifaxl 05-27-2012 03:56 PM

Quote:

Originally Posted by jamesdietz (Post 428878)
...
I have one other question however & it isn't a problem in the campaign , but of my own making:it seems if I put my aircraft on autopilot either too soon or too late after take off , my plane will endlessly circle my own aerodrome & all the others continue to target without me...This means I either have to catch up (maually - off autopilot) or abandon the mission.This has happened in othe campaigns as well & I can't figure out what the solution must be.Can you help me out?

The answer is easy: don't use the autopilot with the exception of a few seconds at mission start.

This erring behaviour of the AI happened to me too, and there is nothing you can do about it, safe editing the missions and set the first waypoint action to 'follow'. Then you can use the autopilot.

When I brought that matter up in the German Ubi forum, Desastersoft stated my approach to solve this problem has potential unknown side effects and therefore they wouldn't change it, because they would have to playtest all the missions again.

ATAG_Snapper 05-28-2012 12:08 PM

Purchased & installed "Wick vs Dundas" yesterday. No issues whatsoever. Fired it up and flew the first Hurricane mission. Frame rates excellent even from detailed Northolt airfield. Airfields feel "alive" with vehicle traffic, buildings, other aircraft both static and aloft.

Intercepted lone He111. Will have to re-activate my Voice Activated Command (VAC) 3rd party software for wingman/flight commands -- too awkward to hunt 'n peck the menu while flying. Also have to remember to set gyrocompass on the ground before taking off -- it's so awkward doing it while flying!

Was called away from PC at mid-mission, so had to abort. I was advised by the sim that my mates are laughing at me and declaring me to be "a disorientated pigeon" for failing to land my aircraft! Nice touch! LOL

I'll see how frame rates hold up when encountering large formations further into this campaign. So far, it's playing very well!

tintifaxl 05-29-2012 08:01 AM

Quote:

Originally Posted by ATAG_Snapper (Post 429772)
Will have to re-activate my Voice Activated Command (VAC) 3rd party software for wingman/flight commands -- too awkward to hunt 'n peck the menu while flying.

Do any of them work? Besides Formation that is.


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