Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Why does my spit spin around before engine start..? (http://forum.fulqrumpublishing.com/showthread.php?t=25874)

JG53Frankyboy 09-06-2011 03:46 PM

CloD spawn "unparked" aircrafts as if they are in air, not grounded.

too

influence of the wind is too strong


where is the difference, ok, the second sentence is missing the "on parked aircraft" - but i set that as given because the whole topic was about parked aircraft on the ground.....

Madfish 09-06-2011 03:49 PM

Both sides are right.

The guys who say "planes shouldn't spawn with breaks on" please go play an arcade game. Are you leaving your car without handbrake or gear in standing somewhere? Especially if the area is not flat (wind effect)? Come on...

But then again, a plane turning like that at 5m/s? I doubt it.

But I'll just repeat myself here: Let's just ask vintage plane pilots and listen to their experiences!

I believe the current wind effects while on the ground are too strong. But yes, planes should spawn with brakes applied and tail wheel locked.

JG53Frankyboy 09-06-2011 03:53 PM

does the tailwheel look work in CoD anyway ? i know there is a command.
Does any of the CoD flyables had one historicaly ?

LoBiSoMeM 09-06-2011 03:55 PM

Quote:

Originally Posted by Madfish (Post 331778)
Both sides are right.

The guys who say "planes shouldn't spawn with breaks on" please go play an arcade game. Are you leaving your car without handbrake or gear in standing somewhere? Especially if the area is not flat (wind effect)? Come on...

But then again, a plane turning like that at 5m/s? I doubt it.

But I'll just repeat myself here: Let's just ask vintage plane pilots and listen to their experiences!

I believe the current wind effects while on the ground are too strong. But yes, planes should spawn with brakes applied and tail wheel locked.


My God, Madfish... I wrote a lot of postings saying that IF YOU SPAWN WITH BRAKES ON THE INFLUENCE OF THE WIND OVER PARKED AIRCRAFT ISN'T TOO STRONG!

Your Spitfire will not turn like wihout inertia if you remove brakes after spawn. Is that what's I'm talking about. Your plane will not start to goes backwards in 70-80km/h winds if you remove brakes AFTER spawn.

The problem is in spawn logic. I'll post AGAIN the video with takeoff and landing in REALLY strong winds, more than 100km/h...

[youtube]iS1FmGZpZbk[/youtube]

Let's move on into the subject, please... The tailwheel is one cool... It's really necessary all this wind to spin an aircraft with tailwheel loose? I don't know...

JG52Krupi 09-06-2011 03:57 PM

But the problem is that if you release the brakes the aircraft can begin to slide again.

LoBiSoMeM 09-06-2011 04:01 PM

Quote:

Originally Posted by JG52Krupi (Post 331782)
But the problem is that if you release the brakes the aircraft can begin to slide again.

Test it yourself. Don't happens this way ;)

Here is the bug, not in wind acting in general. Your aircraft only will goes backwards in REALLY strong wind, as in real world. In this last video, as you can see, after landing i removed brakes and reduce throttle to idle facing more than 100km/h wind, and my Spitfire remais in the same spot! :-P

JG53Frankyboy 09-06-2011 04:02 PM

an additional idea would be to spawn alwasy with chocks - like in IL2 on carriers.
That would free your hands for starting operatons abs simulate the use of real chocks ans supporting groundcrew......

ACE-OF-ACES 09-06-2011 04:06 PM

Quote:

Originally Posted by TUCKIE_JG52
That's a different question.

Well it is not a question, it is an observation..

The observation being that the Australian Bureau of Meteorology does NOT send out warnigs to civil airports for wind speeds less than 18mps (39mph)

Quote:

Originally Posted by TUCKIE_JG52
One question is if the plane should face the wind. The answer is yes.

The question?

I don't recall anyone asking that question?

But at least we agree on the answer, in that I pointed out in my 1st post in this thread that the plane should stop turning once it is 'in line' with the wind. Assuming it is the wind that is causing it to spin.

Quote:

Originally Posted by TUCKIE_JG52
The other question is... how many speed of wind is needed to face the wind in a grass field?

In essance we really don't need to know the exact number.. What we do know is the Australian Bureau of Meteorology does NOT send out warnigs to civil airports for wind speeds less than 18mps (39mph). Which means there is no fear of a plane moving due to winds less than 18mps (39mph).

Quote:

Originally Posted by TUCKIE_JG52
Well, obviously the speed of wind needed will be high, since plane weights and it's wheels have friction, plane will not rotate except in case of a very strong wind.

Agreed

Which means there is a 'bug' in IL-2 CoD because we are seeing planes move, turn, spin at speeds far less than 18mps (39mph).

Quote:

Originally Posted by TUCKIE_JG52
This weekend I'll fly a real taildragger again but from a grass field. If there's some wind I'll do the test to see what happens

That would be interesting, but, does this tail dragger have the same surface area and weight of a WWII configured Spitfire? If not I don't see how the test results will prove anything one way or another.

Quote:

Originally Posted by TUCKIE_JG52
Anyway, most of the things we are discussing in this post will be adressed, since Luthier told that the taxiing behaviour will be corrected (I hope, introducing propwash and some more friction to the ground when static).

One thing I have learned over the years about software companys is that 'talk is cheap'.. Ill belive it when I.. if I see it! ;)

In Summary
IMHO it is a bug that a WWII configured Spitfire will sit and spin in winds of 10mps (22mph) based on the FACT that the Australian Bureau of Meteorology does NOT send out warnigs to civil airports for wind speeds less than 18mps (39mph). Which means there is no fear of a plane moving due to winds less than 18mps (39mph).

ACE-OF-ACES 09-06-2011 04:07 PM

Quote:

Originally Posted by LoBiSoMeM
To the "new" wind guy, the FM expert: nice! Now you know how winds works in CloD.

LoBiSoMeM.. You really need to slow down and read peoples posts before you respond.. Because I knew how wind works before I even posted in this thread.. Which I proved in my very first post in this thread.. Which is why I consider the Spit spinning a bug.. In that wind speeds of 10mps (22mph) or less should NOT cause a 4,000lb+ plane to spin in a grass field.

Quote:

Originally Posted by LoBiSoMeM
Maybe some tweak is needed.

At last!

I am glad I was able to change your mind on how wind works! Becuase in your posts prior to my examples you were saying it is NOT a bug.. And now your admiting it needs to be fixxed.

Quote:

Originally Posted by LoBiSoMeM
But don't change the subject...

LoBiSoMeM.. You really need to slow down and read peoples posts before you respond.. Because I have been on subject the whole time! And my notes from Australian Bureau of Meteorology are on topic too. The topic being we know the Australian Bureau of Meteorology does NOT send out warnigs to civil airports for wind speeds less than 18mps (39mph). Which means there is no fear of a plane moving due to winds less than 18mps (39mph). Yet we see a 4,000lbs+ Spitfire in game spinning in a grass field, which NOW even you have come around to admit that it is a bug that needs fixxing (tweaking). I am just glad I could assist you in realsing that!

Quote:

Originally Posted by LoBiSoMeM
You AGAIN don't go in FMB to test things and jump here to talk a lot. You never learn. You don't even test in FMB if the plane stops spinning facing wind and now will bother the world as a expert in winds behaviour.

Actully I fear it is you that will never learn and talks too much and reads too little. In that in my very 1st post in this thread I pointed out the plane should stop spinning once it is facing into the wind.

In Summary
IMHO it is a bug that a WWII configured Spitfire will sit and spin in winds of 10mps (22mph) based on the FACT that the Australian Bureau of Meteorology does NOT send out warnigs to civil airports for wind speeds less than 18mps (39mph). Which means there is no fear of a plane moving due to winds less than 18mps (39mph).

ACE-OF-ACES 09-06-2011 04:11 PM

Quote:

Originally Posted by LoBiSoMeM (Post 331749)
but again people like to be negative as hell here.

Is it just me..

Or did this statment make others laugh too? :rolleyes:


All times are GMT. The time now is 10:34 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.