Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   IL2 and Sound Modding (http://forum.fulqrumpublishing.com/showthread.php?t=2300)

JG52Uther 01-04-2008 04:44 PM

Quote:

Originally Posted by crazyivan1970 (Post 33448)
Man ohh man... and saga continues :D

How about summing it all up and call it a day...

Problems:
1) Code was hacked and .... tools released - Thanks QTim, man of his word!! Not!.
2) Everyone and his brother can stick their sticky fingers and make up things to their liking.
3) Online part of the community is upset.
4) Offline part of the community is excited.
5) Online part of the community is mad on offline part for being excited...
6) Everyone fights over their own POV.
7) 1C forum turned into battlefield.

I can go on and on based on the 100+ pages.. but as i said before.. there is only one solution for ALL the problems and there is absolutely no need to repeat the problems over and over..

Solution:
Reliable server side check for validity of the IL-2 installation.

Result - all problems will go away :) If Oleg will not have time to produce this solution, someone else will. Have faith, the person that you arguing with might be the hot #$#it programmer that could make things happen, he could be the one that comes up with solution. So, lets wait till the final patch and take it from there.

Your post makes too much sense,so we are not sure if it has any place here in a soundmod thread.

ElAurens 01-04-2008 04:59 PM

Quote:

Originally Posted by Thunderbolt56 (Post 33452)
IL2 Punkbuster ftw!!!

At least for another year or so.

Punkbuster is a joke.

I've seen so many aimbots, wall hacks, modded weapons on COD4 servers with punkbuster that it isn't even funny.

It's a placebo to make people think they are gaming in a safe environment, just like CRT=2.

Urufu_Shinjiro 01-04-2008 05:47 PM

I really wish people would just disable crt=2. It keeps out some mods but not most. All it's really doing is keeping people with vista from playing on some really good servers. I have a switcher to turn off the mods when I want to fly on non-mod servers but it does no good as I cannot get in, sucks to be me....

crazyivan1970 01-04-2008 05:55 PM

I am not sure why server admins keep crt=2 or even=1 for that matter. It`s been proven time and again that it doesnt stop much....

Bearcat 01-04-2008 09:12 PM

Quote:

Originally Posted by crazyivan1970 (Post 33448)
Man ohh man... and saga continues :D

How about summing it all up and call it a day...

Problems:
1) Code was hacked and .... tools released - Thanks QTim, man of his word!! Not!.
2) Everyone and his brother can stick their sticky fingers and make up things to their liking.
3) Online part of the community is upset.
4) Offline part of the community is excited.
5) Online part of the community is mad on offline part for being excited...
6) Everyone fights over their own POV.
7) 1C forum turned into battlefield.

I can go on and on based on the 100+ pages.. but as i said before.. there is only one solution for ALL the problems and there is absolutely no need to repeat the problems over and over..

Solution:
Reliable server side check for validity of the IL-2 installation.

Result - all problems will go away :) If Oleg will not have time to produce this solution, someone else will. Have faith, the person that you arguing with might be the hot #$#it programmer that could make things happen, he could be the one that comes up with solution. So, lets wait till the final patch and take it from there.

Give that man a ceegar...

LEXX 01-04-2008 11:20 PM

Forgot two...

3) Online part of the community is upset.
4) Offline part of the community is excited.
5) Online part of the community is mad on offline part for being excited...
:
:
8 ) Another Offline part of the community is upset over legal/moral implications.
9 ) Another and growing Online part of the community is excited.



BSS_Sniper::
Quote:

LEXX::
Quote:

Now we pay the price, and get what we asked for -- a hack that is growing in popularity instead of officially approved tools that Oleg could keep from being used on anonymous public servers.
That part is just absurd. So if I leave my car unlocked and some jerk steals it, I asked for it and he shouldn't be held accountable? C'mon. lol
To be more applicable to our discussion here, the auto theft analogy requires "your" car to be 95% paid for by the one who supposedly "steals" it.

C'mon? Lets see...

For almost five years at the western publisher's FB/PF forum, Offline and many Online play customers asked Oleg for deeper options and modding to one degree or another. Instead of helping to convince Oleg to offer these feature officially and in a way that would not affect anonymous public servers that might choose not to use these features, a loud "leadership" minority of hostile anonymous public server gamers accused these customers of "wanting to cheat online" along with other traditional computer gamer insults often seen on many computer gaming forums.

In summary, we refused to share the sim with the people who pay for our "free" cheat-free anonymous public server gameplay. We get what we asked for.

Discussion?

Jaws2002 01-04-2008 11:36 PM

Again LEXX, the guy that never play online teaching the online players how to play and who to play with.
Sorry LEXX. You don't really understand online play so please don't tell us how to play it.

LEXX 01-04-2008 11:47 PM

I understand social behavior, and can see how Online play becomes "real life" and no longer just a simulation, and gives Online play it's greatest advantage, as well as potentially it's greatest weakness, entirely depending on who we choose to associate with.

Many Online players do understand Online play. As one honest Online player poasted at simhq about two years ago...

Quote:

If not for the Offline base, we'd all be paying 12$ a month to fly.

Jaws2002 01-05-2008 12:40 AM

Quote:

Originally Posted by LEXX (Post 33487)
I understand social behavior, and can see how Online play becomes "real life" and no longer just a simulation, and gives Online play it's greatest advantage, as well as potentially it's greatest weakness, entirely depending on who we choose to associate with.

Many Online players do understand Online play. As one honest Online player poasted at simhq about two years ago...

You see I appreciate our offline community. They are the ones doing great missions, great campaigns and maybe put more money into Oleg's pocket then the online guys. I greatly appreciate them and have nothing against them or against how they decide to enjoy the sim. My post above was not against the offline community. Was only a remark to your post. Honestly you are constantly trying to tell us who to play with and how.
You don't play online so you don't really know why we play the way we do for the last five years, and what made this game so special.
I like to play with as many people from this community. I'd rather treat all players as honest and have to change my opinion of few of them along the way, then treating all but a handful of my friends as cheaters.

That's the only difference in the way i see online play in this game and the way you tell us to play.
If it was for me I'd rather pay per play and have a company take care of the server and bad apples. But it would have to be a much bigger server.:mrgreen: Just like in Aces high or WW2OL.:mrgreen:

Jaws2002 01-05-2008 12:42 AM

Ah btw. Online play doesn't become "real life" is just the same simulation enjoyed with friends over a couple of drinks.


All times are GMT. The time now is 09:17 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.