Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   CoD Multiplayer (http://forum.fulqrumpublishing.com/forumdisplay.php?f=192)
-   -   ATAG Dedicated Server is up! (http://forum.fulqrumpublishing.com/showthread.php?t=21191)

ATAG_Snapper 11-24-2011 10:44 PM

I keep a chat window going to watch for radar reports and basically to monitor if anyone is having any problems (I keep the window quite small because it is distracting). Teamspeak is my main mode of comms.

Lately on the chat windows I've been seeing more and more complaints of "unfair/unsporting" behaviour by opponents -- vulching, shooting down an obviously badly damaged opponent, etc etc etc. I patiently advise The Offended Player to spawn at a more inland airfield, bail out if you can't maneuvre your damaged aircraft, etc etc etc. Chivalry died with The Round Table.

nuNce 11-24-2011 10:56 PM

Had some great fun today and yesterday on your server! :)
Just a question: online the AI behaves properly, not making flamboyant maneuvers. Do you use any mods or tweaks?

CWMV 11-24-2011 11:23 PM

Quote:

Originally Posted by ATAG_Snapper (Post 364251)
I patiently advise The Offended Player to spawn at a more inland airfield, bail out if you can't maneuvre your damaged aircraft, etc etc etc. Chivalry died with The Round Table.

This is sigworthy! Outstanding!

SEE 11-24-2011 11:29 PM

Quote:

Originally Posted by nuNce (Post 364253)
Had some great fun today and yesterday on your server! :)
Just a question: online the AI behaves properly, not making flamboyant maneuvers. Do you use any mods or tweaks?

If you are referring to the fighters, these are all players on ATAG. Once a player re-spawns or ejects the ac is no longer associated with the player - hence the messages regards AI fighter destroyed by player.

ATAG_Snapper 11-25-2011 12:01 AM

Quote:

Originally Posted by nuNce (Post 364253)
Had some great fun today and yesterday on your server! :)
Just a question: online the AI behaves properly, not making flamboyant maneuvers. Do you use any mods or tweaks?

Glad you enjoyed it, Nunce!:grin:

Don't know the answer to your question re AI tweaks, but will find out and get back to you here. I believe that "ace" level AI is known to resort to F16-like antics, but will see what I can find out.

nuNce 11-25-2011 06:50 AM

Quote:

Originally Posted by SEE (Post 364261)
If you are referring to the fighters, these are all players on ATAG. Once a player re-spawns or ejects the ac is no longer associated with the player - hence the messages regards AI fighter destroyed by player.

Oh! I see now. :)
Too bad you don't get to know who you downed, good to know those are actual players though.

Little OT: is there any way to set veteran level in the single player quick missions, instead of ace?

ATAG_Snapper 11-25-2011 01:11 PM

Nunce, I spent the rest of the day climbing the steep cliffs of ATAG Mountain to the tiny cave where the ATAG server creators dwell for the sole purpose of asking your question. Scratched and bleeding from this tortuous climb, they proffered me a cup of steaming cocoa to calm my trembling hands and replied, "Just check the 1C Forum thread. The guys there already have it figured out!"

But, noting my crestfallen face as I turned away to face the ordeal of descending ATAG Mountain, they proffered (OK, so I played Scrabble last night....) me this little tidbit: "Do not....Repeat.....Do NOT shoot down the bomber leader until the very last!". When I had the temerity to ask why not, a deep chill fell over the cave and I knew my audience with the ATAG Creators had ended.

So, that's all I know! :)

nuNce 11-25-2011 05:38 PM

Quote:

Originally Posted by ATAG_Snapper (Post 364387)
Nunce, I spent the rest of the day climbing the steep cliffs of ATAG Mountain to the tiny cave where the ATAG server creators dwell for the sole purpose of asking your question. Scratched and bleeding from this tortuous climb, they proffered me a cup of steaming cocoa to calm my trembling hands and replied, "Just check the 1C Forum thread. The guys there already have it figured out!"

But, noting my crestfallen face as I turned away to face the ordeal of descending ATAG Mountain, they proffered (OK, so I played Scrabble last night....) me this little tidbit: "Do not....Repeat.....Do NOT shoot down the bomber leader until the very last!". When I had the temerity to ask why not, a deep chill fell over the cave and I knew my audience with the ATAG Creators had ended.

So, that's all I know! :)

Haha! Thanks! :)
We'll meet soon on the channel!

ATAG_Bliss 11-25-2011 05:52 PM

lol Snapper!

I believe the flight leader (say a group of AI bombers) is what will control the crazy scare tactics sometimes. It seems if you shoot him down the rest of the group starts getting a little scared!

@nuNce - you ought to be able to change AI skill if you open up the mission in the FMB (right click the group / go to properties / there you'll see all the parameters for skill level). I don't think the interface is setup to do this before a mission though, but I could be wrong.

CaptainDoggles 11-25-2011 07:31 PM

That explains some things. Doom and I had some Wellingtons doing Split-Ses in front of us a few weeks ago.


All times are GMT. The time now is 01:34 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.