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-   IL-2 Sturmovik: Birds of Prey (http://forum.fulqrumpublishing.com/forumdisplay.php?f=132)
-   -   Suggesting to devs (http://forum.fulqrumpublishing.com/showthread.php?t=8616)

elneilios 08-05-2009 09:45 AM

Quote:

Originally Posted by ThatYoungGameGuy (Post 87319)
Stop posting this video, please.
So, I was right?
You were killed (or plane destroyed), but managed to get back to cockpit view?


sorry but im just trying to get my point across, and yes, but what im saying is, it would be great if the camera DIDN'T zoom out, and that it stayed in the view you had it in.

How about having it like in PC IL2. If you are killed in Cockpit view, the screen goes black. But you can change to external view if you want to see the crash.

elneilios 08-05-2009 10:04 AM

Quick suggestion... instead of hold down the right stick for free look, click once to toggle on or off. This makes looking for the enemy much easier whilst still being able to fly the plane without accidently changing the throttle or rudders.

Other than that I find the gamepad control scheme is fine and if I want better control I will buy a flight stick. Love the demo!

Jazzy Jase 08-05-2009 10:09 AM

Please can you fix it so that my plane doesn't flip after a successful landing in Sim mode when using the Aviator Stick.

A brake button would also be nice.

Markus 08-05-2009 10:49 AM

Nice to have
 
Hello developers,

i haved play the demo from the il2 on xbox .

it is a very good game but please make different gamepad settings .

to look around in the cockpit i don't will hold the stick pressed down .

i found a toggle between look and yaw rudder better or

the usage of the left and right trigger/button for the rudder .

ShootyMcGun 08-05-2009 11:04 AM

great game some controll issues
 
First off played the demo and this game is awesome well done! the only two things i find iritating are that the sticks cannot be swaped so pitch and roll is on r/h stick throttle and yaw on left and in realistic and simulator mode the stalling is great and makes it challenging but im pretty sure a p-51 mustang has enough power to do a loop without going into a stall. there also seems to be a problem with landing in sim mode plane just flips over when you slow down. other than these minor issues this game is fantastic I will pre order tomorrow

AeroWizard 08-05-2009 12:09 PM

Replay feature , not complete but almost 5 minutes of cinematic replay with different views!

thank's in advance...

Jazzy Jase 08-05-2009 01:29 PM

Is it just me or does WEP stay on forever and your engine never overheat when using the Aviator stick? Maybe that could be fixed?

H Lecter 08-05-2009 01:36 PM

Quote:

Originally Posted by AeroWizard (Post 87498)
Replay feature , not complete but almost 5 minutes of cinematic replay with different views!

thank's in advance...

So is there a replay but just not an editor? Sorry if my question appears dumb, but I have seen many different statements on that already...

A five minutes replay is much better than no replay at all :grin:

dald101 08-05-2009 03:09 PM

Only one suggestion from me...

Please can we have the option to turn on target names on sim mode (single player)

Without them i really cant see how destroying so many ground targets is possible, when they are not visible until the last second!:( :confused:

loopdreams 08-05-2009 03:57 PM

Quote:

Originally Posted by Jazzy Jase (Post 87512)
Is it just me or does WEP stay on forever and your engine never overheat when using the Aviator stick? Maybe that could be fixed?

I've noticed this too but it's not the stick. It seems to be unlimited in all modes except arcade, bizarrely.


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