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-   -   Bugfixes (http://forum.fulqrumpublishing.com/showthread.php?t=35494)

camelotcrusade 11-02-2012 01:32 AM

Quote:

Originally Posted by Bhruic (Post 476397)
They are additive.

I should also point out that unlike regular crits, the crit increase isn't a static 1.5, but is 1.3 + 0.4 x (previous formula from above).

Ohhh. So thats not your chance to crit, that's your critical damage? I think I'm confused. What's your chance to crit, then? :confused:

Csimbi 11-02-2012 04:43 AM

@Bhruic
There's no version number on the zip file in the first post.
Is that the latest (as of today)?
Maybe you could add the date to the filename in the future.
Thanks!

Just reported this bug (you might want to consider adding this, too):
"Guardian" award - While the hint appearing above this award says that this award gives resistance to all types of damage, it actually does not give any resistance to 'glacial' and 'astral' damage.
It was fixed in my extended awards mod. Those that want the fix without the modifications can apply the same fix by looking at the included medals.txt.

xtrm 11-02-2012 08:22 AM

Thanks, the fixes work nice and no more crashes in battles :)

Bhruic 11-02-2012 10:04 AM

Quote:

Originally Posted by camelotcrusade (Post 476398)
Ohhh. So thats not your chance to crit, that's your critical damage? I think I'm confused. What's your chance to crit, then? :confused:

It's used for both things, your chance to crit as well as how much extra damage you crit for.

ikbenrichard 11-02-2012 11:30 AM

Hi Bhruic,

can you remove the fix: LAST HERO, from your subpatch? Since its fixed with the steam patch.

Bhruic 11-02-2012 12:10 PM

There are lots of bugs officially fixed in the latest patch, I'm going to need to go through each fix individually to see if it still applies. That'll take a bit of time.

ikbenrichard 11-02-2012 02:08 PM

Quote:

Originally Posted by Bhruic (Post 476540)
There are lots of bugs officially fixed in the latest patch, I'm going to need to go through each fix individually to see if it still applies. That'll take a bit of time.

I understand, I (we) greatly appreciate your efforts !!

camelotcrusade 11-02-2012 03:20 PM

Let me know if you need help.

Question: What do we need to do if we all the fixes to date installed? Clear the addon folder and start fresh? Otherwise, won't it read our files before the patched files?

I know I am going to want to put some of our stuff back in, too, especially where I like some of our fixes better. :)

Netami 11-02-2012 03:23 PM

I'll probably regret asking this as it's gonna sound very noobish ... but where exactly are the .lua files o_O In my sessions/addon folder there are only like 2 files + another folder called locations .

Bhruic 11-02-2012 03:29 PM

Quote:

Originally Posted by camelotcrusade (Post 476608)
Let me know if you need help.

Question: What do we need to do if we all the fixes to date installed? Clear the addon folder and start fresh? Otherwise, won't it read our files before the patched files?

I know I am going to want to put some of our stuff back in, too, especially where I like some of our fixes better. :)

Well, the main slow down is that Steam is blocked here at work, so I can't check out the patch until I get home.

I'd recommend completely deleting all of the .lua files right now, so it's not reading them instead of the new ones. Once I get a chance to check out the new patch, I can see which things are still broken and re-implement them with the new files.


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