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bolox 05-05-2012 09:44 PM

dunno:confused:getting frequent ctd's offline now, previously were very rare (unless jumping around views) (64 bit win 7)

takeoff- on asking for clearance a missing .oog file message appears in console-"takeoff denied.ogg".

white planes occaisionally too

lower instrument panel on 109's goes very low res on taking damage



Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu



edit crash dumps sent;);)





.

Catseye 05-05-2012 09:55 PM

Speedometer Needles stuck together Spitfires
 
The Spitfire speedometer needles are stuck together. They do not separate when speed increases over 240 mph.

desigabri 05-05-2012 09:55 PM

Very better (some times yes and others not... why?)
 
MAX SETTINGS (ALL MAX eccept for not epilessy filter)

Hi, I had to delete the cache 3 times and had to set for FULL screen to double frame rates . Playable at max settings.

- London hard yet, but anyway more fluid then in the past. At low level 11-19 fps FULL SCREEN (the option PESUDO FULL SCREEN gets 2-7 fps at the houses hight GPU 30-50%).

So I had to set FULL SCREEN (NOT PSEUDO FULL SCREEN): The game have to start with a RED SQUARE.

THE GOOD (after gone at FULL screen and after deleting the cache for the third time):

- Very fluid incoming of the 3D rendering
- No more flip of shadows or very few (today they are still there!?? may be they depends to the server)
- AA X8 works great now
- EFFECTS don't cause freezes now
- GPU alway close to 100%
- Still have sometimes a few stuttering looking at trees at low level, but very very acceptable

THE BAD:
- I got a Crash after about half hour. The same today
- Still there orizzont lines
- I've seen ground fires behing flying planes
- Trasparent pipes depends on plane
- Today again low fps (may be the server?).
- Still there the red view with bugs
__________________________________________________ ________

Track of death --> 30/65/4
__________________________________________________ ________
NOTHING O.C.
AMD 6x 110T 3.3Ghz
16GB RAM DDR3 1600Mhz (CoD playing on a 6GB RAMDRIVE)
HD6950 2GB switched to HD6970 (AMD Catalyst 8.97 18 April – 7900 MOD)
WIN7 64bit

AKA_Scorp 05-05-2012 09:56 PM

The problem were pop-up windows buttons stop working after a while with Vista is still there.

bolox 05-05-2012 10:00 PM

Quote:

Originally Posted by Catseye (Post 419833)
The Spitfire speedometer needles are stuck together. They do not separate when speed increases over 240 mph.

nor should they;) nearly every British asi had a single needle with a dual scale.

furbs 05-05-2012 10:06 PM

Just noticed this...

http://img513.imageshack.us/img513/9671/ju87.jpg
By furbs9999 at 2012-05-05

DroopSnoot 05-05-2012 10:09 PM

We got dive siren furbs?

nakedsquirrel 05-05-2012 10:12 PM

(Deleted earlier post Bombsight was in metric, but dispersion seems to be much higher now)

Never mind, I forgot to adjust for wind.

-Bombsight in He111 is blurry and unreadable
-Bombs seem to land/explode in reverse order? Is this intended?
-Bomb sight automation seems to mark the impact point for the last bomb, is this intended?
-No indication when bombs will drop/have been dropped in bombsight automation



He111P2 has old sounds

furbs 05-05-2012 10:16 PM

Quote:

Originally Posted by DroopSnoot (Post 419843)
We got dive siren furbs?

No

41Sqn_Stormcrow 05-05-2012 10:18 PM

Quote:

Originally Posted by nakedsquirrel (Post 419847)
German bombsight for He111 and JU88 still has to be converted from Metric to Imperial to level bomb.

*g* only if Spitfire and Hurricane instruments are converted to metric in exchange :)


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