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icarus 01-29-2012 11:33 PM

Quote:

Originally Posted by Chivas (Post 386139)
I think running at 2560 x 1600 might be pushing it abit until the sim is optimized. How bad does the sim stutter on your system when you run at 1920x1080 baring the shimmer problem.

Not much better and at 1920 x 1200 it shimmers badly which is really very ugly. I can get it to stop but I have to turn so much down its a joke. Remember, its not fps its stuttering.

My video card is handling it with memory and GPU headroom when monitored. My CPU is not overtaxed either. I think Nervous is right. I think it is coded badly and the only fix will be the rewrite. I have thought all along that this game was poorly coded, which is born out by the fact they are rewriting it. I'm just glad they are, because the stuttering and shimmering are very annoying.

Chivas 01-30-2012 12:31 AM

Quote:

Originally Posted by icarus (Post 386159)
Not much better and at 1920 x 1200 it shimmers badly which is really very ugly. I can get it to stop but I have to turn so much down its a joke. Remember, its not fps its stuttering.

My video card is handling it with memory and GPU headroom when monitored. My CPU is not overtaxed either. I think Nervous is right. I think it is coded badly and the only fix will be the rewrite. I have thought all along that this game was poorly coded, which is born out by the fact they are rewriting it. I'm just glad they are, because the stuttering and shimmering are very annoying.

Its definitely not coded all bad as I can run COD on HIGH everything else ON @1920x1080 with good frame rates over London, with no stutters, but I do experience some shimmering. Baring the shimmering it looks very good.
That said it certainly would benefit from a graphics rewrite and code optimizations, although this is par for the course when a sim is released unfinished. Especially when code optimizations are one of the last things done before release on a finished sim.

icarus 01-30-2012 12:52 AM

Quote:

Originally Posted by Chivas (Post 386163)
Its definitely not coded all bad as I can run COD on HIGH everything else ON @1920x1080 with good frame rates over London, with no stutters, but I do experience some shimmering. Baring the shimmering it looks very good.
That said it certainly would benefit from a graphics rewrite and code optimizations, although this is par for the course when a sim is released unfinished. Especially when code optimizations are one of the last things done before release on a finished sim.

If I run it at your settings I get great fps, but it stutters and looks really bad shimmering. It needs optimizing, but If its not coded badly and it runs fine, why on earth would they rewrite the graphics engine? Of course its coded badly or they would not go to all that trouble. NervousEnergy is right.

You probably don't notice the shimmering as much because you are using a TV. It looks WAY worse on a 30" monitor because the screen is higher quality.

You make it sound like most sims are release unfinished. They are not. Bugs yes, unfinished with no AA and AF no way. Its not my rig, my rig runs everything famously. This is messed up and it looks like I'll have to wait for the patch to get it to run well.

Chivas 01-30-2012 04:35 AM

Quote:

Originally Posted by icarus (Post 386166)
If I run it at your settings I get great fps, but it stutters and looks really bad shimmering. It needs optimizing, but If its not coded badly and it runs fine, why on earth would they rewrite the graphics engine? Of course its coded badly or they would not go to all that trouble. NervousEnergy is right.

You probably don't notice the shimmering as much because you are using a TV. It looks WAY worse on a 30" monitor because the screen is higher quality.

You make it sound like most sims are release unfinished. They are not. Bugs yes, unfinished with no AA and AF no way. Its not my rig, my rig runs everything famously. This is messed up and it looks like I'll have to wait for the patch to get it to run well.

I never said it didn't need optimizing, I just said its not as bad as you suggest. If it was I wouldn't be able to run the sim with everything set high with decent frame rates. Also sims are released unfinished and buggy all the time, and never get fixed. Atleast the COD developer acknowledges the problems, and are doing their best to fix them. I am impressed with what has been accompished so far , even in its clearly unfinished state, and there is good chance the sim will be very good when its finished and optimized.

Ataros 01-30-2012 10:09 AM

I think only nextgen nVidia card will be able to run it on resolutions higher than fullHD (x1080). Sims like MSFS, Arma series, Il-2 or CloD run better on smaller res monitors unlike shooters or arcade games like WoP.

When BoM is out with new clouds and weather effects probably even new nVidia series will not be enough for extreme resolutions (higher than HD).

Reducing landscape shading to medium may help btw.

flyingblind 01-30-2012 11:09 AM

That is what I find. I have a mid range system with a 1 Gig 560ti and with everything on max I pretty well eliminate stutters by just reducing land shading to medium. And if I also disable clouds then fps rarely dip below low twenties even when attacking bombers over London and mostly stay in high fifties or more. As I like clouds then I tend to leave them on but because there is almost no stutters then play still seems smooth to me even if fps drop into the teens.

Mind you my resolution is only 1680 x 1050.

Sometimes I think the best way to cure the problem of low fps and minor stutters is to get rid of the counter and then I can stop obsessing about them. :grin:

icarus 01-30-2012 12:58 PM

Guys you are not listening.

I can run ANYTHING (MSFS, Arma2, DCS) on highest setings at 2650 x 1600 with good frame rates -even CoD. None of my hardware is being overtaxed, I've monitored it. The problem with CoD is the stuttering even on an SSD. My fps are fine 20- 30 over London All on HIGH at 2560 x 1600, but it stutters badly.

Its not my hardware and my monitor is calibrated LOL, its CoD. On my rig CoD is not the most resource intensive sim around, I have monitored it. In its unoptimized state it is slightly more than DCS Warthog, which is optimized.

It stutters and nothing else does. Others complain about the same problem, I'm not alone. NervousEnergy is right, this thing is messed up. BTW, lately I've been having crashes, so I think it might be moving the files. Damn this thing is problematic. Look forward to the patch fixing this or I'm shelving this thing for good.

flyingblind 01-30-2012 03:56 PM

I think you have probably answered your own question. It is not yet optimized. Right from the first release it has always been a mixed bag of pot luck as to which sytems could run it better than others. That is probably the case with most complex games but is far less noticable. Hopefully, with the next patch release, things should even up a lot more for everyone. Plus it is all a bit subjective. What I find acceptable might give another an apoplectic fit.

Ataros 01-30-2012 04:03 PM

Quote:

Originally Posted by icarus (Post 386276)
Its not my hardware and my monitor is calibrated LOL, its CoD.

If others can run it without stutters than it is not CloD it is CloD/hardware/software/settings combination.

icarus 01-30-2012 05:09 PM

Quote:

Originally Posted by flyingblind (Post 386324)
I think you have probably answered your own question. It is not yet optimized. Right from the first release it has always been a mixed bag of pot luck as to which sytems could run it better than others. That is probably the case with most complex games but is far less noticable. Hopefully, with the next patch release, things should even up a lot more for everyone. Plus it is all a bit subjective. What I find acceptable might give another an apoplectic fit.

Agreed, I believe I have answered my own question despite being told I am wrong by others. This game is not optimized (its not my hardware) and looks bad with no AA and AF. I look forward to the patch.


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