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I can do it.
I've also suggested that the IL2COOp code should be merged with the IL2DCE, both on the il2bugtracker and on IL2DCE's project developer forum. The reasons for this are in there. |
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Edit: Added this to the tracker coop entry: Quote:
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Hi Banks
I am playing around with your coop lobby in the hope that I will be able to make some simple 4v4 or 8v8 coops to fight against another squad. Am I right to assume there is no way for the players to change their loadouts or fuel amount once they pick their aircraft? If so I guess I can get them to email me the load outs and I can build them in to the mission in FMB? Cheers E |
As far as I know loadouts in coops and well as in SP missions and campaigns are built in a mission file (to have historically accurate loadouts).
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No its not possible. As said the loadouts are defined in the mission file. It would technically be possible to let the "squadron leader" edit the mission through the menu before it is loaded. I would have to extend the menu for this, which would be in case of loadouts a lot of work (I would have to add any loadout options for every aircraft type). However even this wouldn't allow individual loadouts per aircraft, only for the whole air group.
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Thanks for the replies.
I could get a standardised load out for both squads and build it in to the mission instead. Cheers |
no Radio menu for Client
thanks for the great script!
have just tested it in the lobby. For the server, it works fine. The client sits in the same dummy as the host only as a shooter. But he has no radio menu. So he can not select aircraft. I see it but in the player list in the radio menu. Tells you that something? regards |
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