Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Why does my spit spin around before engine start..? (http://forum.fulqrumpublishing.com/showthread.php?t=25874)

LoBiSoMeM 09-06-2011 02:58 PM

Quote:

Originally Posted by Ze-Jamz (Post 331739)
Agreed... that aint no wind

No, it's a bug. :rolleyes:

For people who can't fly in a flight sim, wind acting is a bug.

Go fly Wings of Prey, please.

Ze-Jamz 09-06-2011 03:00 PM

Quote:

Originally Posted by LoBiSoMeM (Post 331741)
Yes, it's a bug "dude"...

Ilya, you are plain right about "community communications" matters... :-P

I give up! :cool:

Mate maybe you should 'give up' :)

Go n check out Sukhoi forums, there are also posts about it....

Ze-Jamz 09-06-2011 03:01 PM

Quote:

Originally Posted by LoBiSoMeM (Post 331743)
No, it's a bug. :rolleyes:

For people who can't fly in a flight sim, wind acting is a bug.

Go fly Wings of Prey, please.

Erm....No

LoBiSoMeM 09-06-2011 03:04 PM

Quote:

Originally Posted by Ze-Jamz (Post 331746)
Mate maybe you should 'give up' :)

Go n check out Sukhoi forums, there are also posts about it....

No need to do that. I know that we have problems with aircraft spawn in medium/high wind conditions without brakes applied. But I believe that I explain clearly what happens, with videos.

But people can't understand words or videos here. Just keep talking "bug" until 2012...

Be happy. JusT do me a favour: show me in this video where is your "bug"?!?!?!

[youtube]iS1FmGZpZbk[/youtube]

I never had this "bug" because I'm used to spawn ALWAYS with brakes on. I explain how to solve this issue, but again people like to be negative as hell here. And don't use 0.1% of the sim potential... A bunch of "gammers" claiming for a combat flight simulation...

Blackdog, sorry, but some here must go to... No, I'll meditate now... OHHHHHMMMMMM... Again:

SPAWN AIRCRAFT WITH BRAKES ON AND YOUR "BUG" GOES AWAY!!!!

JG53Frankyboy 09-06-2011 03:17 PM

this spwan with brakes is a workaround like deleting trees to avoid loosing sound in MP. The influence of the wind is too strong, sure it shoud have some.
But how ever you call it, WIP or whatever - in general term its a mistake/error/failure/bug to be edited.......

JG52Krupi 09-06-2011 03:18 PM

So you agree it's a bug and you have found a work around, but it's still a bug or would you say the no sound problem and trees off work around is not a bug either...

Catseye 09-06-2011 03:31 PM

Quote:

Originally Posted by LoBiSoMeM (Post 331749)
I never had this "bug" because I'm used to spawn ALWAYS with brakes on. I explain how to solve this issue, but again people like to be negative as hell here. And don't use 0.1% of the sim potential... A bunch of "gammers" claiming for a combat flight simulation...

Blackdog, sorry, but some here must go to... No, I'll meditate now... OHHHHHMMMMMM... Again:

SPAWN AIRCRAFT WITH BRAKES ON AND YOUR "BUG" GOES AWAY!!!!

The question for me is: At what point of ground wind speed does it require a pilot of a Spitfire to ensure that brakes are applied at spawning? It would be great if when spawning the parking brakes and/or chocks would be already engaged (as I see IRL) and had to be commanded to be released/removed. The commands are there in the sim already. Again, as has been said a couple of times in this thread, there seems to be (in the opinion of many flyers) that the aircraft swings very easily at low wind speed. The question is: would the devs pls evaluate the user concerns in this area.

ps. The art of an argument is debating the issues - not to personalize it by attacking the person/group making their argument. As soon as this happens, you have lost the argument regardless of how precise your information is. If either side has failed to convince the other of their point of view - then turn it over to mediation. In this case the devs. (If they have the time!!)

I think it is time to put this thread to bed!

LoBiSoMeM 09-06-2011 03:34 PM

Quote:

Originally Posted by JG53Frankyboy (Post 331761)
this spwan with brakes is a workaround like deleting trees to avoid loosing sound in MP. The influence of the wind is too strong, sure it shoud have some.
But how ever you call it, WIP or whatever - in general term its a mistake/error/failure/bug to be edited.......

No, it isn't. If people spend some time trying to UDERSTAND things instead than "it's a bug! fix it!", you guys will undestand that the problem is in spawn logic, not "influence of the wind is too strong"...

If you spawn properly parked and the sim "understand" that, all runs ok, no "loose spins", all normal.

But if you guys are happy to just say "it's a bug", well... what can I do? Just don't assume like a LOT OF PEOPLE that the problem is "wind acting too strong", "planes not heavy enough", "friction wrong"... Test things more, or just show some RESPECT for people who do that. I takeoff and landed at almost a HURRICANE! And made a video showing that... If wind was acting too strong my Spitfire never could do that.

Do something usefull for bugs discovery, people. I believe I helped some that not spawn with aircraft wiyh brakes on and some others to see how great dynamic wind works in CloD. Some others will remain with "i was right" crusade, and I don't give a $#$@ for them, because arguments aren't lost if we send to hell some boring person. They remain.

LoBiSoMeM 09-06-2011 03:40 PM

Quote:

Originally Posted by Catseye (Post 331770)
The question for me is: At what point of ground wind speed does it require a pilot of a Spitfire to ensure that brakes are applied at spawning?

In the real world? I believe much more stronger winds than in CloD. And I explain why I believe that's happens: CloD spawn "unparked" aircrafts as if they are in air, not grounded.

The problem I saw so far now is that, not how wind act with aircrafts. If you start with brakes on and just after remove brakes, your Spitfire will not spin like crazy. The wind influence will be much like in "real world", even taxiing.

Just that i'm trying to say for a log time ago... And isn't so hard to understand, I guess. But people need to test to understand, and maybe discover some other issues regards spawn/wind, not this broken record... "it's a bug"...

Do some testing and maybe you can find other things. I'll try more after lunch!

JG52Krupi 09-06-2011 03:44 PM

Dude they are reworking the ground physics and the likes because they are currently BUGGED next your gonna tell me flying ships are a common sight in real life.


All times are GMT. The time now is 12:02 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.