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-   -   What do you think it is that Luthier thinks will have Competitors squirming? (http://forum.fulqrumpublishing.com/showthread.php?t=25769)

furbs 09-01-2011 07:52 AM

Quote:

Originally Posted by Blackdog_kt (Post 329368)
It's not a case of can't, it's a case of working on other things. The AI's roll rate was fine initially, some people complained the AI was too easy and we got the new roll rate as a result to make it harder. I know, stop-gap solutions and all that, but we're getting there: if it was that easy to change it in one patch, it won't be hard to change it back in another one :-P

If that was the case Blackdog then why hasn't it been simply changed back in the last 2 patches?
To be honest the AI is such a tough thing to get right that i cant see it ever being good.
Thank god im a online player.
Anyway, like your thinking of future stuff, though how practical it is i dont know. :)

Bobb4 09-01-2011 08:24 AM

We also have a rather cool new major feature
Did not see it was a major new feature. New scenarios would not be a major new feature would they. Neither would ships or new planes...

1) My guess it is radar related. The ability to play radar operator and direct both AI and human flights?????? Most likely set in a control bunker. Could even be limit First person like in Silenthunter 5.

2) Online war 24/7 using a dedicated server sort of like ADW, but 24/7 with online stats recorded.

Feathered_IV 09-01-2011 08:28 AM

Come to think of it, the only thing that would really make the competitors squirm is if clod suddenly went free-to-play and started selling new cockpits...
:rolleyes:

jimbop 09-01-2011 08:46 AM

Remember that he didn't say the new feature would make the competition squirm. Rather, it was him not saying what it was that would make them squirm.

All he said about the addition was that is was "a rather cool new major feature".

"We also have a rather cool new major feature almost ready. It’s not going to make this patch. In order to keep the competitors squirming, we won’t say what it is until we’re ready to release it."

furbs 09-01-2011 08:54 AM

Ive got it!!!

Its the community manager!!! :grin:

Sorry...il get my coat.

Bonkin 09-01-2011 09:45 AM

Quote:

Originally Posted by Blackdog_kt (Post 329342)
That's pretty much my guess as well.

As for the dynamic campaign, it would work both online and offline and...

...In a couple of years time we could be having online campaigns that span weeks or months and strategic planning would be somewhat important in winning. Maybe we'll have to register which side we'll fly for before it starts and then we can't change sides for the duration of the campaign, because a server-side add-in takes that date from the website and assigns us to the team we selected each time we join. The possibilities here are endless ;)

Working in software development I have some idea of the complexities of managing software projects and the issues involved - and I've got to say I think Blackdog may have something here. I feel something big is coming. I say this because some of the fixes the community has been pressing for (i.e. SLI, better AI, gunsight bugs etc) seem to me to be the trivia jobs... but when we do get an update what do we get? A new German minelayer and some trains, i.e. stuff to the community that is not that important right now. Thing is... maybe this stuff is all going to be important? Clearly the team are working on things other than just the fixes that are required.

Just my thoughts... but longer term I'm seeing a much larger online battlefield with not just aircraft being player controllable. Maybe the MG strategy has been all along to get more involvement from 3rd party developers to make this all happen... hence the release of the SDKs? Not sure what the business model is though.

jimbop 09-01-2011 09:50 AM

Business model for that concept could be interesting. You could imagine a subscriber arrangement for large online battlefields, especially if protracted campaigns.

mazex 09-01-2011 10:12 AM

The biggest thing would naturally be that he named the competitors ;)

Other than that I agree with many here that the only major thing that no competitors have which also has been mentioned many times is mannable stuff on the ground... And that would be awsome, especially combined with the ability to use your legs :)

Bobb4 09-01-2011 10:26 AM

Quote:

Originally Posted by mazex (Post 329423)
The biggest thing would naturally be that he named the competitors ;)

Other than that I agree with many here that the only major thing that no competitors have which also has been mentioned many times is mannable stuff on the ground... And that would be awsome, especially combined with the ability to use your legs :)

World war 2 online has the above. Although is its dismal to play ;-)

beepee 09-01-2011 11:03 AM

How about a game thats bug free an runs like a dream????


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