Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Daidalos Team discussions (http://forum.fulqrumpublishing.com/forumdisplay.php?f=202)
-   -   4.101 Support & Bug Reporting (http://forum.fulqrumpublishing.com/showthread.php?t=18753)

spider67 03-01-2011 09:52 PM

Malfunction turn and bank indicator
 
On the BF109-E series. I cannot make a standart virage at 30 degres rate now cause the indicator don't move or not enough, i am afraid when i should fly in a night mission or in a very hazy one without this instrument out of service.
I didnt see anything about this in the bug report of the 4.10 but it didn't work already.
Compare with the 4.09 and see!!

Also thx a lot for the job guys!!:)

EJGr.Ost_Caspar 03-02-2011 07:47 AM

What do you mean by 'virage'?`Which indicator? In a quick check I found all gauges working.

spider67 03-02-2011 07:58 AM

The indicator is the turn and bank indicator (number 7 on the 109 board) and a virage is a turn (left or right) or a curve.
Try to turn with a 4.09 and look the indicator and do the same with the 4.101 or 4.10 and see.

sniperton 03-02-2011 03:52 PM

"Markings on" has no effect on some planes when flying the stock il2fb Italian squad 356squadriglia. The other stock squad (i01) and the new squads seem to work properly.

Planes affected include G.50 and Cr.42. Still it works on others like Mc.200.

Problem first encountered after upgrading from 4.10. Anyone please try to replicate.

KG26_Alpha 03-02-2011 04:14 PM

Quote:

Originally Posted by EJGr.Ost_Caspar (Post 229853)
What do you mean by 'virage'?`Which indicator? In a quick check I found all gauges working.

I think virage is French for direction/turn/heading.

So in this context the turn bank indicator is what he's referring to its not as precise as before in v4.09m for instrument flying (IFR)
as what's happening is the indicator at 30' shows full L or R in v4.09, and in v41.01 it seems to the angle as relative at full L or R approx 45'

Have a look it will make sense :)




.

spider67 03-02-2011 04:48 PM

Thanks for ur help Alpha ;)
In fact at 30° in 4.101 the arrow stay in the middle when u have the ball in the middle......
Have a look please!!

csThor 03-02-2011 05:37 PM

Quote:

Originally Posted by sniperton (Post 229971)
"Markings on" has no effect on some planes when flying the stock il2fb Italian squad 356squadriglia. The other stock squad (i01) and the new squads seem to work properly.

Planes affected include G.50 and Cr.42. Still it works on others like Mc.200.

Problem first encountered after upgrading from 4.10. Anyone please try to replicate.

You mean the unit badge? I simply think that neither Cr.42 nor G.50 have an overlay for unit emblems specified. It's not a bug, but not really a feature, either. :mrgreen:

wildwillie 03-02-2011 08:25 PM

We keep running into an "out of memory" error on the DS. This error occurs about 2 to 3 times a week (Usually with a large population). When the error occurs, the DS is frozen and has to be restarted. Here is the excerpt from the console window(Fatal error at the bottom):

Quote:

20695>user "hellfinger" STAT
-------------------------------------------------------
Name: hellfinger
Score: 275
State: Captured
Enemy Aircraft Kill: 1
Enemy Static Aircraft Kill: 0
Enemy Tank Kill: 0
Enemy Car Kill: 10
Enemy Artillery Kill: 5
Enemy AAA Kill: 0
Enemy Wagon Kill: 0
Enemy Ship Kill: 0
Enemy Radio Kill: 0
Friend Aircraft Kill: 0
Friend Static Aircraft Kill: 0
Friend Tank Kill: 0
Friend Car Kill: 0
Friend Artillery Kill: 0
Friend AAA Kill: 0
Friend Wagon Kill: 0
Friend Ship Kill: 0
Friend Radio Kill: 0
Fire Bullets: 2139
Hit Bullets: 115
Hit Air Bullets: 115
Fire Roskets: 0
Hit Roskets: 0
Fire Bombs: 10
Hit Bombs: 1
-------------------------------------------------------
20696>Owner == null
com.maddox.rts.NetException: Owner == null
at com.maddox.rts.net.NetFileRequest.doRequest(NetFil eRequest.java:89)
at com.maddox.rts.net.NetFileTransport$Answer.netInpu t(NetFileTransport.
java:141)
at com.maddox.rts.net.NetFileTransport.netInput(NetFi leTransport.java:55
0)
at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:5 6)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1 191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.DServer.loopApp(DServer.java:1 78)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.DServer.main(DServer.java:431)
Owner == null
com.maddox.rts.NetException: Owner == null
at com.maddox.rts.net.NetFileRequest.doRequest(NetFil eRequest.java:89)
at com.maddox.rts.net.NetFileTransport$Answer.netInpu t(NetFileTransport.
java:141)
at com.maddox.rts.net.NetFileTransport.netInput(NetFi leTransport.java:55
0)
at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:5 6)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1 191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.DServer.loopApp(DServer.java:1 78)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.DServer.main(DServer.java:431)
Owner == null
com.maddox.rts.NetException: Owner == null
at com.maddox.rts.net.NetFileRequest.doRequest(NetFil eRequest.java:89)
at com.maddox.rts.net.NetFileTransport$Answer.netInpu t(NetFileTransport.
java:141)
at com.maddox.rts.net.NetFileTransport.netInput(NetFi leTransport.java:55
0)
at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:5 6)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1 191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.DServer.loopApp(DServer.java:1 78)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.DServer.main(DServer.java:431)
user "E69_Advan"
N Name Ping Score Army Aircraft
56 E69_Advan 142 0 (2)Blue White 48 + Bf-109G-2
20697>chat Weapons Loadout OK TO "E69_Advan"
Chat: Server: Weapons Loadout OK
20698>Chat: -=77fs=-_Augur: <tl
chat Mission TimeLeft: 77 Minutes TO "-=77fs=-_Augur"
Chat: Server: Mission TimeLeft: 77 Minutes
20699>socketConnection with 95.132.29.186:28876 on channel 2851 lost. Reason:
Chat: --- HappyD has left the game.
user "steaktartare"
N Name Ping Score Army Aircraft
57 steaktartare 113 0 (2)Blue < + Bf-109G-6
20700>chat Weapons Loadout OK TO "steaktartare"
Chat: Server: Weapons Loadout OK
20701>Chat: steaktartare: hi all!
Exception in thread "main" java.lang.OutOfMemoryError
<<no stack trace available>>
I'm not sure if the rts excpetions before it caused it or not.

We've had this same error with 4.10 and 4.10.1. Do not remember it with 4.09m though, although we usually did not have that type of consistan population with the 4.09m server.

There were 68 in-game at the time of the error. In the evening EUR time and on weekends it is not unheard of to have 80+ players.

Thanks,

WildWillie

spider67 03-03-2011 08:53 AM

And always with the BF 109-E series, why the compas stays on the north, the little plane doesn't give the heading to the next waypoint or bearing to my airfield but it gives my own heading ?
Can you have a look in the 4.09 and compare in the 4.10 and more
Thanks

Nicholaiovitch 03-03-2011 09:17 AM

Quote:

Originally Posted by spider67 (Post 230172)
And always with the BF 109-E series, why the compas stays on the north, the little plane doesn't give the heading to the next waypoint or bearing to my airfield but it gives my own heading ?
Can you have a look in the 4.09 and compare in the 4.10 and more
Thanks

See Page 28 of the 4.10 manual ref. "Instrument changes when realistic navigation option is turned on."

Nicholaiovitch:)


All times are GMT. The time now is 04:09 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.